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Thomas IchéMarieGuffpeeweek
authored and
GitHub Enterprise
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Upgrade Samples to 2021.2 (#4)
* Upgraded to 2021.2.0b6 * Rolled back to previous version (broken asset) * Updated Project to 2021.2.0f1 * Updated Project + Added Milllisecond counter in UI * Meteorite sample grass correction Volume mask was applied provoking wrong buffer color for the grass * Logo UI update New logo for 2021 * Ellen Skinned Mesh Sampling (#5) * Mesh sampling sample import * ProjectCleanup deleted useless files * clean 1 * Clean FBX * Ellen Clean Material + mesh changes * Mesh Change replaced Ellen game obj in scene * Loader screenshot + description * hologram polish alignment w camera adjustment * Animations reimport +clean useless ones * Animations clean * Timeline Rename * final Clean folders, namings, scene org * Skinnedmesh animation fire death anims replaced with mixamo anims * Added to main scene need screen, description and full samples test before push in staging * Description+screenshot * visual improvment for water sample * Update to 21.2.3f1 * Sample polish timeline polish * Enabled TAA * Fixed Ellen Layer back to TransparentFX * Water sample polish added fading + water drops rendering improvments Co-authored-by: Thomas ICHÉ <[email protected]> Co-authored-by: Thomas Iché <[email protected]> * Updated Changelog * added 3rd Party notice file Co-authored-by: Marie Guffroy <[email protected]> Co-authored-by: Thomas ICHÉ <[email protected]>
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ProjectSettings/boot.config

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