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How to unload loaded ReferenceObjectLibrary in ARTrackedObjectManager from memory #1176

@sibiva

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@sibiva

How do I unload loaded ReferenceObjectLibrary in ARTrackedObjectManager from memory, I tried the following methods but none of them worked

  • arSession.Reset()
  • Destroying arreferenceobjectlibrary, assigning new referenceobjectlibrary to artrackedobjectmanager, setting all the references to null
  • unloading the scene which loaded arreferenceobjectlibrary
  • Resources.unloadunusedassets()

this referenceobjectlibrary is taking so much memory at runtime, How to unload this referenceobjectlibrary at runtime?

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