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Merge pull request #205 from Unity-Technologies/UNI-22950-sprint20-release
Uni 22950 sprint20 release
2 parents 4134e83 + 4cd0e0e commit f21081a

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3 files changed

+17
-3
lines changed

3 files changed

+17
-3
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CMakeLists.txt

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@@ -13,7 +13,7 @@ MESSAGE(STATUS "CMAKE_INSTALL_PREFIX is: " ${CMAKE_INSTALL_PREFIX})
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option(CREATE_PACKAGE "Create Package" OFF)
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if (NOT DEFINED PACKAGE_VERSION)
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set(PACKAGE_VERSION "0.0.8a")
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set(PACKAGE_VERSION "0.0.9a")
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endif()
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if (NOT DEFINED PACKAGE_PATH)

docs/RELEASE_NOTES.md

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@@ -1,5 +1,19 @@
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#RELEASE NOTES
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**Version**: 0.0.9a
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Set the Doxygen homepage to be README.txt instead of README.md
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Rename namespace to Unity.FbxSdk
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Rename FbxSharp.dll and fbxsdk_csharp libaries to UnityFbxSdk.dll and UnityFbxSdkNative respectively
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Change documentation title to "Unity FBXSDK C# API Reference"
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Package zip file containing Doxygen documentation
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Update license in README to Autodesk license
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**Version**: 0.0.8a
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Updated LICENCSE.txt to include Autodesk license

tests/UnityTests/Assets/Editor/UnitTests/GlobalsTest.cs

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@@ -33,7 +33,7 @@ public void TestCoverage() {
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alltypes = typeof(Unity.FbxSdk.Globals).Assembly.GetTypes();
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var methodsToCover = new List<MethodBase>();
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foreach(var t in alltypes) {
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if (t.Namespace != "FbxSdk") {
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if (t.Namespace != "Unity.FbxSdk") {
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continue;
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}
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@@ -71,7 +71,7 @@ static GlobalsTest()
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* its assembly. */
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var alltypes = typeof(Unity.FbxSdk.Globals).Assembly.GetTypes();
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foreach(var t in alltypes) {
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if (t.Namespace == "FbxSdk" && t.Name == kPINVOKE) {
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if (t.Namespace == "Unity.FbxSdk" && t.Name == kPINVOKE) {
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s_PINVOKEtype = t;
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break;
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}

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