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lines changed Original file line number Diff line number Diff line change 11# Changes in FBX SDK C# Bindings
22
3+ ## [ 3.0.1-preview.1] - 2020-03-25
4+
5+ BUGFIXES
6+ * Fix incorrect DLL path used when calling functions, giving DLL not found errors.
7+
38## [ 3.0.0-preview.1] - 2019-12-03
49
510CHANGES
Original file line number Diff line number Diff line change 183183 // / <summary>
184184 // / String to use in the DllImport below.
185185 // /
186- // / This must be a constant, but it changes depending on the platform and deployment.
187- // /
188- // / When deploying as an asset (a .unitypackage), define
189- // / COM_UNITY_FORMATS_FBX_AS_ASSET and compile the package.
190- // /
191- // / When deploying with Unity Package Manager, do not add defines: the
192- // / default platform defines suffice.
186+ // / This must be a constant.
193187 // / </summary>
194- #if COM_UNITY_FORMATS_FBX_AS_ASSET || UNITY_STANDALONE
195188 const string DllImportName = " $dllimport" ;
196- #elif UNITY_EDITOR_OSX
197- const string DllImportName = " Packages/com.autodesk.fbx/MacOS/$dllimport.bundle/Contents/MacOS/$dllimport" ;
198- #elif UNITY_EDITOR_LINUX
199- const string DllImportName = " Packages/com.autodesk.fbx/Linux/$dllimport.so" ;
200- #elif UNITY_EDITOR_WIN
201- const string DllImportName = " Packages/com.autodesk.fbx/Windows/$dllimport.dll" ;
202- #else
203- #error "FbxSdk: C# bindings for this platform haven't been implemented yet, sorry."
204- const string DllImportName = " $dllimport" ;
205- #endif
206189
207190%}
208191
Original file line number Diff line number Diff line change 1010 ],
1111 "name": "com.autodesk.fbx",
1212 "unity": "2018.2",
13- "version": "3.0.0 -preview.1"
13+ "version": "3.0.1 -preview.1"
1414}
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