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Gizmo copy overwite
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Base/Editor/Editors/CinemachineBrainEditor.cs

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@@ -159,7 +159,7 @@ static InstallGizmos()
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{
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if (!Directory.Exists(Path.GetDirectoryName(dstFile)))
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Directory.CreateDirectory(Path.GetDirectoryName(dstFile));
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File.Copy(srcFile, dstFile);
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File.Copy(srcFile, dstFile, true);
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}
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}
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}

ReleaseNotes.txt

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@@ -2,10 +2,11 @@
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- New Aim component: Same As Follow Target simply uses the same orientation as the Follow target
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- Perlin Noise component: added UI to clone or locate existing Noise profiles, and to create new ones inspector
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- Noise Presets were moved outside of Examples folder
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- Noise Presets were moved outside of the Examples folder
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- Example Assets are now included as embedded package, not imported by default
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- Bugfix: FreeLook for PositionDelta heading was not properly updating the heading
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- Bugfix: Added some null checks to FreeLook
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- Bugfix: FreeLook with PositionDelta was not properly updating the heading
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- Bugfix: Transitioning between FreeLooks simetimes caused a short camera freeze
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- Bugfix: Added some null checks to FreeLook, to prevent error messages at build time
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<size=20><b>Version 2.1.09</b></size>

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