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adding env variable to the build job
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.yamato/mobile-build-and-run.yml

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@@ -20,8 +20,9 @@ Build_Player_With_Tests_iOS_{{ project.name }}_{{ editor }}:
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- chmod +x ./utr
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- ./utr --suite=playmode --platform=iOS --editor-location=.Editor --testproject={{ project.path }} --player-save-path=build/players --artifacts_path=build/logs --build-only --testfilter=Unity.BossRoom.Tests.Runtime
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variables:
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UNITY_TESTS_XCODEBUILD_TIMEOUT: 60
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XCODE_XCCONFIG_FILE: ~/XcodeBuildConfig.xcconfig
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UNITY_HANDLEUIINTERRUPTIONS: 1
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UNITY_TESTS_XCODEBUILD_TIMEOUT: 60
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XCODE_XCCONFIG_FILE: ~/XcodeBuildConfig.xcconfig
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artifacts:
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players:
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paths:
@@ -77,7 +78,6 @@ mobile_test_ios_{{ project.name }}_{{ editor }}:
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model: SE-Gen3
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image: package-ci/macos-13:v4
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flavor: b1.medium
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num_instances: 1
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# Skip repository cloning
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skip_checkout: true

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