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fix: change rate limits
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Assets/Scripts/UnityServices/Sessions/MultiplayerServicesFacade.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -45,10 +45,10 @@ public void Start()
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m_MultiplayerServicesInterface = m_ServiceScope.Container.Resolve<MultiplayerServicesInterface>();
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//See https://docs.unity.com/lobby/rate-limits.html
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//See https://docs.unity.com/ugs/manual/lobby/manual/rate-limits
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m_RateLimitQuery = new RateLimitCooldown(1f);
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m_RateLimitJoin = new RateLimitCooldown(3f);
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m_RateLimitQuickJoin = new RateLimitCooldown(10f);
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m_RateLimitJoin = new RateLimitCooldown(1f);
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m_RateLimitQuickJoin = new RateLimitCooldown(1f);
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m_RateLimitHost = new RateLimitCooldown(3f);
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}
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