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chore: comment fix
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Assets/Scripts/ApplicationLifecycle/ApplicationController.cs

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@@ -112,7 +112,7 @@ protected override void OnDestroy()
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}
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/// <summary>
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/// In builds, if we are in a MultiplayerServicesFacade and try to send a Leave request on application quit, it won't go through if we're quitting on the same frame.
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/// In builds, if we are in a Session and try to send a Leave request on application quit, it won't go through if we're quitting on the same frame.
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/// So, we need to delay just briefly to let the request happen (though we don't need to wait for the result).
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/// </summary>
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private IEnumerator LeaveBeforeQuit()

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