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Bounding box isn't generated #630

@ashikavasu

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@ashikavasu

I'm using a hdrp pipeline in unity with perception package to generate synthetic datasets.By creating the asset via Gaussian splatting & inserted that asset in the Gaussian splatting renderer script then the object is visible in the scene.But in the output I got .json,rgb & segmentation.png file so in that .json file inside the annotation I couldn't able to get the bounding boxes. But if I tried with normal 3d object like cube,sphere,etc.. it's working fine. So, anyone could help me to resolve this?

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