-
Notifications
You must be signed in to change notification settings - Fork 185
Open
Description
I'm using a hdrp pipeline in unity with perception package to generate synthetic datasets.By creating the asset via Gaussian splatting & inserted that asset in the Gaussian splatting renderer script then the object is visible in the scene.But in the output I got .json,rgb & segmentation.png file so in that .json file inside the annotation I couldn't able to get the bounding boxes. But if I tried with normal 3d object like cube,sphere,etc.. it's working fine. So, anyone could help me to resolve this?
Metadata
Metadata
Assignees
Labels
No labels