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Hi,
I was attempting to build the facial recognition app but I couldn't get the app to work. Just to be sure if the build steps are correct, this is what I did:
- I've replaced the API keys just like you've suggested
- Git cloned your project and load it into Unity
- Opened the 'Main' scene
- Changed the build settings: SDK--> windows 10, UWP build type --> D3D, Debugging -- >Unity c# project
- Build it
- Open up the sln file
- Edited the package.appxmanifest, basically changing the TargetDeviceFamily and MaxVersionTested entries
- Changed the deployment target entries
- Build the project, deployed,
- Hololens shows the unity splash screen, point my hololens toward a picture of someone's face on my monitor screen but nothing happened.
My question is what went wrong?
-Ken
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