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project.lock.json workaround #12

@Didjeeh

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@Didjeeh

Half a year ago I had problems with compiling the code. Here follows a workaround that might be useful for someone:

  • Rebuild the solution
  • If you get an error on project.lock.json, find it in the App\HoloWorld folder and open it using a text editor
  • Find and replace all occurances of UAP,Version=v10.0.10240 with UAP,Version=v10.0
  • Build, but not rebuild, the solution
  • Party

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