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Camera.js
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import React, { useState, useEffect, useRef } from "react";
import { connect } from "react-redux";
import getCam from "./Images";
import AnimatronicsMoving from "../media/Sounds/garble1.mp3";
import AnimatronicsMoving2 from "../media/Sounds/garble2.mp3";
import Static from "../media/Textures/Static-Cam.webp";
import Black from "../media/Textures/black.jpg";
import Media from "./Media";
import CameraMap from "../components/CameraMap";
import CameraButton from "../components/CameraButton";
function Camera({
animatronics,
areAnimatronicsMoving,
isCameraOpen,
office,
camera,
cameraButtonDisappear,
dispatch,
}) {
const [Image, setImage] = useState(Media.Images.Stage);
const closeCameraRef = useRef(null);
const cameraDivRef = useRef(null);
const handleCameraButton = () => {
dispatch({ type: "SET_IS_OPEN" });
};
const handleCameraChange = (e) => {
e.preventDefault();
Media.Sounds.CameraChange.play();
dispatch({ type: "CHANGE_CAMERA", content: e.target.title });
};
useEffect(() => {
if (cameraDivRef.current) {
if (isCameraOpen)
setTimeout(() => {
cameraDivRef.current.style.display = "flex";
}, 350);
else
setTimeout(() => {
cameraDivRef.current.style.display = "none";
}, 100);
}
}, [isCameraOpen]);
useEffect(() => {
const { Bonnie, Chica, Freddy, Foxy } = animatronics;
let result = "";
if (Bonnie.camera === camera) result += "_b";
if (Chica.camera === camera) result += "_c";
if (Freddy.camera === camera) result += "_f";
const newCamera = getCam(result, camera, Foxy.camera);
setImage(newCamera);
}, [camera, animatronics, areAnimatronicsMoving, animatronics.Foxy.camera]);
useEffect(() => {
if (areAnimatronicsMoving && isCameraOpen) {
let MusicNumber = Math.floor(Math.random() * 2);
let Sound;
if (MusicNumber == 1 || MusicNumber == 2) {
Sound = new Audio(AnimatronicsMoving);
} else {
Sound = new Audio(AnimatronicsMoving2);
}
Sound.play();
}
}, [areAnimatronicsMoving]);
return (
<div>
{cameraButtonDisappear ? null : (
<CameraButton
handleCameraButton={handleCameraButton}
style={{ zIndex: "1" }}
/>
)}
{isCameraOpen ? (
<>
<img
draggable="false"
className="camera opening animation"
data-left-door={office.leftDoor}
data-right-door={office.rightDoor}
id="camera"
src={Media.Images.Up}
alt="Opening camera"
style={{
margin: 0,
width: "100vw",
height: "100vh",
position: "absolute",
top: 0,
}}
/>
<div
className="camera-container"
style={{ display: "none" }}
ref={cameraDivRef}
>
<CameraMap handleCameraChange={handleCameraChange} />
{areAnimatronicsMoving ? (
<img
draggable="false"
src={Black}
alt="Animatronics are moving"
className="animatronics-true"
style={{
height: "100vh",
width: "100vw",
backgroundColor: "black",
position: "absolute",
}}
/>
) : (
<img
src={Image}
alt="Camera"
className="camera-img"
style={{
width: "100vw",
position: "absolute",
}}
/>
)}
<img
alt="Static"
src={Static}
style={{
opacity: "0.1",
width: "100vw",
height: "100vh",
}}
draggable="false"
className="static-open"
/>
</div>
</>
) : (
<img
draggable="false"
className={`camera opening`}
id="camera"
ref={closeCameraRef}
src={Media.Images.Down}
alt="Closing camera"
style={{
width: "100vw",
height: "100vh",
position: "absolute",
}}
/>
)}
</div>
);
}
const mapStateToProps = (state) => {
return {
animatronics: state.animatronicsReducer,
camera: state.cameraReducer.camera,
office: state.officeReducer,
isCameraOpen: state.cameraReducer.isCameraOpen,
areAnimatronicsMoving: state.cameraReducer.areAnimatronicsMoving,
jumpscare: state.configReducer.jumpscare,
cameraButtonDisappear: state.configReducer.cameraButtonDisappear,
};
};
export default connect(mapStateToProps)(Camera);