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server.js
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82 lines (63 loc) · 1.88 KB
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const express = require('express')
const socket = require('socket.io')
var profanity = require('profanity-util')
// const Utils = require('./model/util.js')
// const Message = require('./model/Message.js')
const Player = require('./model/Player.js')
const PlayerTransform = require('./model/PlayerTransform.js')
// const config = require('./config.json')
const app = express()
const port = process.env.PORT || 7777
app.use(express.static('public'))
const server = app.listen(port, () => {
console.log(`Server is running on port ${port}`)
})
const io = socket(server)
const players = {}
setInterval(() => {
const playerTransforms = {}
const entries = Object.entries(players)
for (const [key, value] of entries) {
playerTransforms[key] = new PlayerTransform({
x: value.x,
y: value.y,
angle: value.angle
})
}
io.sockets.emit('player_transforms', playerTransforms)
}, 33)
io.on('connection', (socket) => {
socket.on('new_player', (data) => {
players[socket.id] = new Player({
x: data.x,
y: data.y,
name: data.name
})
socket.emit('handshake', socket.id)
io.sockets.emit('players', players)
console.log(`${socket.id} joined. (${Object.keys(players).length} players total)`)
})
socket.on('player_transform', (data) => {
const player = players[socket.id]
if (player !== undefined) {
player.x = data.x
player.y = data.y
player.angle = data.angle
}
})
socket.on('text', (data) => {
io.sockets.emit('messages', {
id: socket.id,
text: profanity.purify(data,
{
replace: true,
replacementsList: ['meoww', 'meowww', 'meow']
})[0]
})
})
socket.on('disconnect', () => {
delete players[socket.id]
io.sockets.emit('player_disconnected', socket.id)
console.log(`${socket.id} left. (${Object.keys(players).length} players total)`)
})
})