@@ -88,51 +88,51 @@ q19_12 Model_AnimDurationGet(s_Model* model);
8888
8989void func_800DA778 (s32 arg0 );
9090
91- void func_800DA7AC ();
91+ void func_800DA7AC (void );
9292
93- void func_800DA7FC ();
93+ void func_800DA7FC (void );
9494
95- void Gfx_LoadingScreen_StageString ();
95+ void Gfx_LoadingScreen_StageString (void );
9696
9797/** @brief Handles the Air Screamer cutscene in the cafe. */
98- void MapEvent_AirScreamerIntroCutscene ();
98+ void MapEvent_AirScreamerIntroCutscene (void );
9999
100100/** @brief Handles the Pocket Radio item pickup event. */
101- void MapEvent_PocketRadioItemTake ();
101+ void MapEvent_PocketRadioItemTake (void );
102102
103103/** @brief Handles the Flashlight item pickup event. */
104- void MapEvent_FlashlightItemTake ();
104+ void MapEvent_FlashlightItemTake (void );
105105
106106/** @brief Handles the Silent Hill town map pickup event in the cafe.
107107 *
108108 * Also responsible for air screamer scene setup.
109109 */
110- void MapEvent_MapItemTake ();
110+ void MapEvent_MapItemTake (void );
111111
112112/** @brief Handles the Kitchen Knife item pickup event. */
113- void MapEvent_KitchenKnifeItemTake ();
113+ void MapEvent_KitchenKnifeItemTake (void );
114114
115- void MapEvent_EmptyFunction ();
115+ void MapEvent_EmptyFunction (void );
116116
117117/** @brief Handles a First Aid Kit or Health Drink item pickup event. */
118- void MapEvent_CommonItemTake ();
118+ void MapEvent_CommonItemTake (void );
119119
120120/** @brief Handles the Air Screamer death event. */
121- void MapEvent_AirScreamerDeath ();
121+ void MapEvent_AirScreamerDeath (void );
122122
123- void Map_WorldObjectsInit ();
123+ void Map_WorldObjectsInit (void );
124124
125125void Map_WorldObjectsUpdate (void );
126126
127127void CutsceneObjects_Add (s32 arg0 );
128128
129- s32 func_800D1E5C ();
129+ s32 func_800D1E5C (void );
130130
131131void func_800D2054 (void );
132132
133133void Player_FallBackward (void );
134134
135- s32 func_800D20FC ();
135+ s32 func_800D20FC (void );
136136
137137void func_800D3EB8 (s_SubCharacter * chara );
138138
@@ -165,7 +165,7 @@ void func_800D5B10(s_SubCharacter* chara);
165165
166166void func_800D5C90 (s_SubCharacter * );
167167
168- void MapEvent_CafeCutscene ();
168+ void MapEvent_CafeCutscene (void );
169169
170170/** @brief @unused Handles the demo end screen event after the Air Screamer breaks through the cafe window. Seen in demo builds. */
171171void MapEvent_ToBeContinued (void );
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