The detonate function has different params: `Detonate(LinearTransform transform, Vec3 impactNormal, Vec3 origin, float latency, float damageMultiplier, Vec3 externalDamageDirection, float blastAngle)`
The detonate function has different params:
Detonate(LinearTransform transform, Vec3 impactNormal, Vec3 origin, float latency, float damageMultiplier, Vec3 externalDamageDirection, float blastAngle)