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Copy pathSleeping dogs Bleder 3.4.py
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251 lines (219 loc) · 6.62 KB
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import bpy,os
import Blender,struct
from Blender import *
from struct import *
import zlib
from Blender.Mathutils import *
from myFunction import *
#Blender 2.70 python experimental script for importing models from Sleeping Dogs PC game
#install python 3.4
#unpack 'CharactersHD.big' from game with SDBIGUnpacker.exe (www.xentax.com,www.google)
#run script with alt+p
#select *.perm.bin file
#it work for autotexturing and weighting
#no bones
#script is free
def ddsheader():
ddsheader = '\x44\x44\x53\x20\x7C\x00\x00\x00\x07\x10\x0A\x00\x00\x04\x00\x00\x00\x04\x00\x00\x00\x00\x08\x00\x00\x00\x00\x00\x0B\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x20\x00\x00\x00\x05\x00\x00\x00\x44\x58\x54\x31\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x08\x10\x40\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00'
return ddsheader
def dds(dxt,compress):
new=open(model_dir+os.sep+newname+'.dds','wb')
new.write(ddsheader())
new.seek(0xC)
new.write(hh)
new.seek(0x10)
new.write(w)
new.seek(0x54)
new.write(dxt)
new.seek(128)
if compress==1:
zdata=zlib.decompress(plik.read(what[m][3]))
else:
zdata=plik.read(what[m][3])
new.write(zdata)
new.close()
print(plik.tell())
def bin_parser(filename):
tempfile=None
g.debug=False#True
streams={}
materials={}
streamsID=[]
mesh_list=[]
meshID=0
bonenamelist=[]
while(True):
if g.tell()==g.fileSize():break
vm=g.i(4)
t=g.tell()
g.seek(vm[3],1)
vc=g.i(7)
g.word(36)
if vm[0]==-1742448933:
vn=g.i(8)
g.B(160)
for m in range(vn[1]):
bonenamelist.append(g.word(64))
for m in range(vn[1]):
v1=g.H(1)[0]*2**-14
v2=g.H(1)[0]*2**-14
v3=g.H(1)[0]*2**-14
v4=g.H(1)[0]*2**-14
print(v1,v2,v3,v4)
if vm[0]==-843079536:#texture
tempfile=open(filename.replace('.perm.','.temp.'),'rb')
temp=BinaryReader(tempfile)
vn=g.i(55)
w,h,dxt=None,None,None
if vn[4]==65546:
w,h=2048,2048
if vn[4]==65545:
w,h=1024,1024
if vn[4]==65544:
w,h=512,512
if vn[4]==65543:
w,h=256,256
if vn[4]==65542:
w,h=128,128
if vn[4]==65542:
w,h=64,64
if vn[1]==1:
dxt='DXT1'
if vn[1]==3:
dxt='DXT5'
if vn[1]==2:
dxt='DXT3'
if w!=None:
new=open(dirname+os.sep+str(vc[3])+'.dds','wb')
new.write(ddsheader())
new.seek(0xC)
new.write(struct.pack('i',w))
new.seek(0x10)
new.write(struct.pack('i',h))
new.seek(0x54)
new.write(dxt)
new.seek(128)
tempfile.seek(vn[12])
new.write(tempfile.read(vn[13]))
new.close()
tempfile.close()
if vm[0]==1845060531:#meshes info section
g.tell()
vn=g.i(15)
vn=g.i(17)
off=g.tell()
offsetlist=g.i(vn[1])
for m in range(vn[1]):
g.seek(m*4+off+offsetlist[m])
va=g.i(36)
if str(va[11]) in streams:
materialID=va[3]
material=Facesgroups()
material.name=str(model_id)+'-mat-'+str(m)
try:material.diffuse=dirname+os.sep+str(materials[str(materialID)]['diffID'])+'.dds'
except:pass
if va[15] not in streamsID:
streamsID.append(va[15])
mesh=Mesh()
mesh.name=str(model_id)+'-model-'+str(meshID)
#mesh.BINDSKELETON=True
mesh.TRIANGLE=True
mesh_list.append(mesh)
meshID+=1
mesh=mesh_list[streamsID.index(va[15])]
#go to indices stream
print(va[11])
indicesstream=streams[str(va[11])]
g.seek(indicesstream[1])
mesh.indiceslist.extend(g.h(indicesstream[0][4])[va[29]:va[29]+va[30]*3])
print(len(mesh.indiceslist)/3-va[30],va[30],indicesstream[1])
material.faceIDstart=len(mesh.indiceslist)/3-va[30]
material.faceIDcount=va[30]
mesh.facesgroupslist.append(material)
#go to uv stream
if str(va[23]) in streams:
uvstream=streams[str(va[23])]
g.seek(uvstream[1])
for n in range(uvstream[0][4]):
tn=g.tell()
mesh.vertexuvlist.append(g.half(2))
g.seek(tn+uvstream[0][3])
#go to skin stream
if str(va[19]) in streams:
vertexgroups=Vertexgroups()
skinstream=streams[str(va[19])]
print('skin',skinstream)
g.seek(skinstream[1])
vertexgroups.vertexIDstart=len(mesh.vertexlist)
vertexgroups.vertexIDcount=skinstream[0][4]
for n in range(skinstream[0][4]):
tn=g.tell()
vertexgroups.indiceslist.append(g.B(4))
w1=g.B(1)[0]/255.0
w2=g.B(1)[0]/255.0
w3=g.B(1)[0]/255.0
w4=g.B(1)[0]/255.0
vertexgroups.weightslist.append([w1,w2,w3,w4])
g.seek(tn+skinstream[0][3])
vertexgroups.usedbones=bonenamelist
mesh.vertexgroupslist.append(vertexgroups)
#go to vertex position stream
print('vertexstream',va[15])
vertexstream=streams[str(va[15])]
g.seek(vertexstream[1])
g.debug=False
if vertexstream[0][3]==16:
for n in range(vertexstream[0][4]):
tn=g.tell()
x=g.h(1)[0]*2**-14
y=g.h(1)[0]*2**-14
z=g.h(1)[0]*2**-14
mesh.vertexlist.append([x,y,z])
g.seek(tn+vertexstream[0][3])
if vertexstream[0][3]==12:
for n in range(vertexstream[0][4]):
tn=g.tell()
mesh.vertexlist.append(g.f(3))
g.seek(tn+vertexstream[0][3])
#g.debug=True
#break
if vm[0]==-168275601:#material section
#g.debug=False
materials[str(vc[3])]={}
g.tell()
vn=g.i(8)
for m in range(vn[4]):
vp=g.i(8)
if vp[0]==-589273463:
materials[str(vc[3])]['diffID']=vp[6]
if vp[0]==-1396934011:
materials[str(vc[3])]['specID']=vp[6]
g.i(4)
#g.debug=True
if vm[0]==2056721529:#streams section:vertex position,vertex uv,vertex indices,vertex skin
v=g.i(32)
streams[str(vc[3])]=[v,g.tell()]
g.seek(t+vm[1])
g.tell()
for mesh in mesh_list:
mesh.draw()
def file_format_parser(filename):
print()
print(filename)
print()
global g,model_id,txt,text,dirname
global skeleton,used_bones
skeleton=None
used_bones=None
model_id=create_object_name()
dirname=sys.dirname(filename)
ext=filename.split('.')[-1].lower()
if ext=='bin':
file=open(filename,'rb')
g=BinaryReader(file)
#g.logfile=open(filename+'.log','w')
#g.log=True
bin_parser(filename)
file.close()
#g.logfile.close()
Window.FileSelector(file_format_parser)