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Multiplayer nodes #55

@Victor-Haefner

Description

@Victor-Haefner

Add scenegraph node for sync with other PolyVR instance
Name examples: SyncNode, MultiPlayer, MultiUser ...
Essentially a simple Object which syncs its sub tree with other sync nodes in other PolyVR instances
Additional properties would be
if the node is a master or slave
a list of slaves or a single master
how often to sync

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