You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+12Lines changed: 12 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -4,6 +4,18 @@ A modification for **Cities: Skylines** to add additional traffic control.
4
4
User manual: http://www.viathinksoft.de/tmpe/wiki
5
5
6
6
# Changelog
7
+
1.10.8, 01/07/2018
8
+
- Updated Korean translation (thanks to @Toothless FLY [ROK]LSh.st for translating)
9
+
- Updated Polish translation (thanks to @Krzychu1245 for translating)
10
+
- Added button to remove parked vehicles (in options dialog, see maintenance tab)
11
+
- Parking AI: Removed check for distance between parked vehicle and target building
12
+
- Bugfix: Parking AI: Cims spawn pocket cars when they originate from an outside connection
13
+
- Bugfix: Incorrect speed limits returned for pedestrian lanes
14
+
- Bugfix: Routing is not updated while the game is paused (thanks to @Oh My Lawwwd! for reporting)
15
+
- Bugfix: Vanilla traffic lights are ignored when either the priority signs or timed traffic light features are disabled (thanks to @aubergine10 for reporting)
16
+
- Bugfix: Park maintenance vehicles are not recognized as service vehicles
17
+
- Bugfix: Cars leaving city state "thinking of a good parking spot" (thanks to @aubergine10 for reporting)
18
+
7
19
1.10.7, 05/28/2018
8
20
- Bugfix: U-turn routing is inconsistent on transport lines vs. bus paths (#137, thanks to @Zorgoth for reporting this issue)
9
21
- Bugfix: Junction restrictions for pedestrian crossings are sometimes not preserved (#142, thanks to Anrew and @wizardrazer for reporting this issue)
0 commit comments