@@ -96,7 +96,7 @@ func (a *AlternateTreeManager) ReplacePassiveSkill(rng *random.NumberGenerator)
9696
9797 elements := min (uint32 (len (rolledAlternatePassiveSkill .StatsKeys )), 4 )
9898 alternatePassiveSkillStatRolls := make (map [uint32 ]uint32 , elements )
99- for i := uint32 ( 0 ); i < elements ; i ++ {
99+ for i := range elements {
100100 alternatePassiveSkillStatRolls [i ] = rolledAlternatePassiveSkill .GetStatMinMax (true , i )
101101
102102 if rolledAlternatePassiveSkill .GetStatMinMax (false , i ) > rolledAlternatePassiveSkill .GetStatMinMax (true , i ) {
@@ -130,7 +130,7 @@ func (a *AlternateTreeManager) RollAdditions(minimumAdditions uint32, maximumAdd
130130
131131 alternatePassiveAdditionInformations := make ([]data.AlternatePassiveAdditionInformation , 0 )
132132
133- for i := uint32 ( 0 ); i < additionCountRoll ; i ++ {
133+ for range additionCountRoll {
134134 var rolledAlternatePassiveAddition * data.AlternatePassiveAddition
135135
136136 for rolledAlternatePassiveAddition == nil {
@@ -139,7 +139,7 @@ func (a *AlternateTreeManager) RollAdditions(minimumAdditions uint32, maximumAdd
139139
140140 elements := min (uint32 (len (rolledAlternatePassiveAddition .StatsKeys )), 2 )
141141 alternatePassiveAdditionStatRolls := make (map [uint32 ]uint32 , elements )
142- for j := uint32 ( 0 ); j < elements ; j ++ {
142+ for j := range elements {
143143 alternatePassiveAdditionStatRolls [j ] = rolledAlternatePassiveAddition .GetStatMinMax (true , j )
144144
145145 if rolledAlternatePassiveAddition .GetStatMinMax (false , j ) > rolledAlternatePassiveAddition .GetStatMinMax (true , j ) {
@@ -155,10 +155,3 @@ func (a *AlternateTreeManager) RollAdditions(minimumAdditions uint32, maximumAdd
155155
156156 return alternatePassiveAdditionInformations
157157}
158-
159- func min (a uint32 , b uint32 ) uint32 {
160- if a < b {
161- return a
162- }
163- return b
164- }
0 commit comments