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Description
Description:
Currently, when an unit has the tag "TiberiumHeal=yes", two things happen:
- the unit will heal when standing in tiberium fields
- ...and will ALSO release tiberium on death
For balancing and unit design purposes, it would be great if these two functions could be unbundled into separate tags.
Possible Implementation:
Create the following two new tags:
- TiberiumHealer= y/n (heal in tib; nothing else)
- TiberiumOnDeath= y/n (release tib on death)
That way, the vanilla "TiberiumHeal=" can be used on units that have both functions; for units that need only one of the two abilities, use the appropriate new tag.
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