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[New Feature] Releasing Tiberium on death #580

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@askhati

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@askhati

Description:

Currently, when an unit has the tag "TiberiumHeal=yes", two things happen:

  • the unit will heal when standing in tiberium fields
  • ...and will ALSO release tiberium on death

For balancing and unit design purposes, it would be great if these two functions could be unbundled into separate tags.

Possible Implementation:

Create the following two new tags:

  • TiberiumHealer= y/n (heal in tib; nothing else)
  • TiberiumOnDeath= y/n (release tib on death)

That way, the vanilla "TiberiumHeal=" can be used on units that have both functions; for units that need only one of the two abilities, use the appropriate new tag.

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