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Spurious behavior forced rotation and circular orbits? #143

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@RoryBarnes

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@RoryBarnes

If a user sets bForceEqSpin to 1, dEccentricity to 0, and a non-zero value of obliquity, then the obliquity evolves secularly to 180 degrees. I don't know if this is physical or not, but looks suspicious.

Thanks to John Ahlers for pointing this out.

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