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UpdateRulesEngineRequest

Properties

Name Type Description Notes
Name string
Criteria [][]RulesEngineCriteria
Behaviors []RulesEngineBehavior

Methods

NewUpdateRulesEngineRequest

func NewUpdateRulesEngineRequest(name string, criteria [][]RulesEngineCriteria, behaviors []RulesEngineBehavior, ) *UpdateRulesEngineRequest

NewUpdateRulesEngineRequest instantiates a new UpdateRulesEngineRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUpdateRulesEngineRequestWithDefaults

func NewUpdateRulesEngineRequestWithDefaults() *UpdateRulesEngineRequest

NewUpdateRulesEngineRequestWithDefaults instantiates a new UpdateRulesEngineRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *UpdateRulesEngineRequest) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *UpdateRulesEngineRequest) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *UpdateRulesEngineRequest) SetName(v string)

SetName sets Name field to given value.

GetCriteria

func (o *UpdateRulesEngineRequest) GetCriteria() [][]RulesEngineCriteria

GetCriteria returns the Criteria field if non-nil, zero value otherwise.

GetCriteriaOk

func (o *UpdateRulesEngineRequest) GetCriteriaOk() (*[][]RulesEngineCriteria, bool)

GetCriteriaOk returns a tuple with the Criteria field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCriteria

func (o *UpdateRulesEngineRequest) SetCriteria(v [][]RulesEngineCriteria)

SetCriteria sets Criteria field to given value.

GetBehaviors

func (o *UpdateRulesEngineRequest) GetBehaviors() []RulesEngineBehavior

GetBehaviors returns the Behaviors field if non-nil, zero value otherwise.

GetBehaviorsOk

func (o *UpdateRulesEngineRequest) GetBehaviorsOk() (*[]RulesEngineBehavior, bool)

GetBehaviorsOk returns a tuple with the Behaviors field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBehaviors

func (o *UpdateRulesEngineRequest) SetBehaviors(v []RulesEngineBehavior)

SetBehaviors sets Behaviors field to given value.

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