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In chess_env.py implement state_to_alpha_zero_input() #8

@thomasfortin1

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@thomasfortin1

Should take ChessEnv.state as input and output the state in a representation expected by our neural network. 12x8x8 binary array + some other 1x1x1 outputs which represent things like: castling rights for each player, number of moves, number of repetitions of current state...

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