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removes body_force and defines acceleration g as a function of g(i,x,t), hence implementing the space-varying featured previously in charge of body_force. Tests have been mdofied accordingly, an all are locally passing for CPU and GPU. Need to update examples repo.
Copy file name to clipboardExpand all lines: src/Flow.jl
+10-20Lines changed: 10 additions & 20 deletions
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@@ -63,25 +63,15 @@ using EllipsisNotation
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"""
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accelerate!(r,t,g,U)
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Add a uniform acceleration `gᵢ+dUᵢ/dt` at time `t=sum(dt)` to field `r`.
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Adds a space-time acceleration field g(i,x,t) and velocity field U(i,x,t) such that `rᵢ += gᵢ(i,x,t)+dUᵢ(i,x,t)/dt` at time `t=sum(dt)` to vector field `r`.
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