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Implement Robust State Machine for Pool Lifecycle Management #4

Description

@onlydustapp

Overview

Develop a robust state machine to manage each pool's lifecycle from creation to completion. The state machine should handle pools through the following states: active, locked, resolved, and completed. This feature will ensure proper tracking, validation, and event handling throughout the pool lifecycle.

Requirements

  • Enumerated State Types: Create enumerated types to represent the pool statuses (active, locked, resolved, completed).

  • State Transition Functions:

    1. Implement functions to manage transitions between states.
    2. Incorporate appropriate access controls and validations in each transition function.
  • State-Specific Validation:

    • Prevent operations that should not occur in certain states (e.g., staking operations when a pool is locked).
  • Event Emissions:

    • Emit events on every state change to notify the frontend for UI updates.
  • Function Modifiers:

    • Design and implement function modifiers to restrict pool operations based on the current state, promoting code reusability and improved security.

Technical Considerations

  • Ensure that the state machine integrates seamlessly with the existing FlipNet system.
  • Validate that all state transitions follow a strict order and handle edge cases appropriately.
  • Confirm that event emissions provide sufficient data for the frontend to react to state changes.
  • Ensure testing covers normal and edge cases such as invalid state transitions and timeout scenarios.

Expected Outcome

  • A well-defined state machine with enumerated types for all pool statuses.
  • Secure state transition functions with proper validation and access controls.
  • Robust event handling for all state changes to support the frontend's reactive design.
  • Clear and documented function modifiers for state-dependent access control.

Let's ensure this implementation improves both the security and reliability of the pool management system. 🚀

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