-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
153 lines (112 loc) · 3.81 KB
/
CMakeLists.txt
File metadata and controls
153 lines (112 loc) · 3.81 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
# Original file Copyright CMU462 Fall 2015:
# Kayvon Fatahalian, Keenan Crane,
# Sky Gao, Bryce Summers, Michael Choquette.
cmake_minimum_required(VERSION 2.8)
project(Assignment2)
# project(Assignment2 LANGUAGES CXX CUDA) use this line to enable GPU build (need an NVIDIA GPU for CUDA!)
#-------------------------------------------------------------------------------
# Build options
#-------------------------------------------------------------------------------
option(BUILD_DEBUG "Build with debug settings" OFF)
option(BUILD_DOCS "Build documentation" OFF)
#-------------------------------------------------------------------------------
# Platform-specific settings
#-------------------------------------------------------------------------------
###################
# Building on OSX #
###################
if(APPLE)
# Clang configuration
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CLANG_CXX_FLAGS "-std=c++11 -m64")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -O3")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -funroll-loops")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-narrowing")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-deprecated-register")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CLANG_CXX_FLAGS}")
endif()
# GCC configuration
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(GCC_CXX_FLAGS "-std=c++11 -m64")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")
endif()
endif(APPLE)
##################
# Build on Linux #
##################
set(LINUX UNIX AND NOT APPLE)
if(LINUX)
# GCC only
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(GCC_CXX_FLAGS "-std=c++11 -m64")
# Debug configuration
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")
endif()
endif(LINUX)
####################
# Build on Windows #
####################
if(WIN32)
if(MSVC)
set(MSVC_CXX_FLAGS "-std=c++11")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")
endif(MSVC)
if(MINGW)
set(MSVC_CXX_FLAGS "-std=c++11")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")
endif(MINGW)
endif(WIN32)
#-------------------------------------------------------------------------------
# Find dependencies
#-------------------------------------------------------------------------------
# Required packages
find_package(OpenGL REQUIRED)
find_package(Threads REQUIRED)
##find_package(Freetype REQUIRED)
# glfw
add_subdirectory(glfw-3.3.2)
include_directories(glfw-3.3.2/include)
# glew
add_subdirectory(glew)
include_directories(glew/include)
# set_property( TARGET glew APPEND_STRING PROPERTY COMPILE_FLAGS -w )
# assimp
add_subdirectory(assimp-5.0.1)
include_directories(assimp-5.0.1/include)
#-------------------------------------------------------------------------------
# Add subdirectories
#-------------------------------------------------------------------------------
add_subdirectory(src)
# build documentation
#if(BUILD_DOCS)
# find_package(DOXYGEN)
# if(DOXYGEN_FOUND AND BUILD_DOCS)
# add_subdirectory(docs)
# endif()
#endif()
# Install settings
set(CMAKE_INSTALL_PREFIX "${Assignment2_SOURCE_DIR}/")