All notable changes to Simple Camera Manager are documented here. Dates are set when a version is actually tagged/released.
Each version below mirrors the structure used on the documentation site's release notes page: a short summary of the release, followed by "Features & Improvements" and "Bug Fixes" lists whose entries link back to their GitHub issue. New releases are added as a new section above the previous one — existing entries are never overwritten, so this file (like the docs page) accumulates the full release history over time.
This release fixes two Blender 5.0+ compatibility issues found during a compatibility audit, and adds a new operator to align an existing camera to the current viewport view.
- Added Align Camera to View (
camera.align_camera_to_view) — snaps the active scene camera to match the current viewport view, without creating a new camera. - #151: The pie
menu now shows
ortho_scaleinstead of focal length for Orthographic cameras.
- #152: Fixed
Open Render Folder crashing on Blender 5.0+ —
bpy.ops.file.external_operationdropped itsfilepathproperty in 5.0; switched tobpy.ops.wm.path_open. - #153: Fixed
the camera properties panel being hidden on Blender 4.2–4.5 when using the
default render engine, whose identifier was
BLENDER_EEVEE_NEXTin that range instead ofBLENDER_EEVEE.