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Changelog

All notable changes to Simple Camera Manager are documented here. Dates are set when a version is actually tagged/released.

Each version below mirrors the structure used on the documentation site's release notes page: a short summary of the release, followed by "Features & Improvements" and "Bug Fixes" lists whose entries link back to their GitHub issue. New releases are added as a new section above the previous one — existing entries are never overwritten, so this file (like the docs page) accumulates the full release history over time.

Simple Camera Manager v1.7.1

This release fixes two Blender 5.0+ compatibility issues found during a compatibility audit, and adds a new operator to align an existing camera to the current viewport view.

Features & Improvements

  • Added Align Camera to View (camera.align_camera_to_view) — snaps the active scene camera to match the current viewport view, without creating a new camera.
  • #151: The pie menu now shows ortho_scale instead of focal length for Orthographic cameras.

Bug Fixes

  • #152: Fixed Open Render Folder crashing on Blender 5.0+ — bpy.ops.file.external_operation dropped its filepath property in 5.0; switched to bpy.ops.wm.path_open.
  • #153: Fixed the camera properties panel being hidden on Blender 4.2–4.5 when using the default render engine, whose identifier was BLENDER_EEVEE_NEXT in that range instead of BLENDER_EEVEE.