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IntervalsBlocks.js
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1558 lines (1413 loc) · 56.6 KB
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// Copyright (c) 2019 Bottersnike
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the The GNU Affero General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// You should have received a copy of the GNU Affero General Public
// License along with this library; if not, write to the Free Software
// Foundation, 51 Franklin Street, Suite 500 Boston, MA 02110-1335 USA
/*
global
last, _, ValueBlock, FlowClampBlock, FlowBlock, NOINPUTERRORMSG,
LeftBlock, Singer, CHORDNAMES, CHORDVALUES, DEFAULTCHORD,
Queue, INTERVALVALUES
*/
/*
Global locations
- js/utils/utils.js
_, last
- js/protoblocks.js
ValueBlock, FlowClampBlock, LeftBlock, FlowBlock
- js/logo.js
NOINPUTERRORMSG
- js/turtle-singer.js
Singer
*/
/* exported setupIntervalsBlocks */
function setupIntervalsBlocks(activity) {
/**
* Represents a block for setting the temperament in Music Blocks.
* @extends {FlowBlock}
*/
class SetTemperamentBlock extends FlowBlock {
/**
* Constructs a SetTemperamentBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("settemperament", _("set temperament"));
// Set the palette, activity, and beginner block for the SetTemperament block
this.setPalette("intervals", activity);
this.beginnerBlock(true);
// Set the help string for the SetTemperament block
this.setHelpString([
_(
"The Set temperament block is used to choose the tuning system used by Music Blocks."
),
"documentation",
""
]);
// Form the block with specific parameters
this.formBlock({
args: 3,
argLabels: [_("temperament"), _("pitch"), _("octave")]
});
// Make the block a macro with specific structure
this.makeMacro((x, y) => [
[0, "settemperament", x, y, [null, 1, 2, 3, null]],
[1, ["temperamentname", { value: "equal" }], 0, 0, [0]],
[2, ["notename", { value: "C" }], 0, 0, [0]],
[3, ["number", { value: 4 }], 0, 0, [0]]
]);
}
/**
* Executes the flow of the SetTemperament block.
* @param {string[]} args - The arguments for setting the temperament.
*/
flow(args) {
Singer.IntervalsActions.setTemperament(args[0], args[1], args[2]);
}
}
/**
* Represents a block for selecting a temperament name in Music Blocks.
* @extends {ValueBlock}
*/
class TemperamentNameBlock extends ValueBlock {
/**
* Constructs a TemperamentNameBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("temperamentname", _("temperament name"));
// Set the palette, activity, extra width, and form the block with specific parameters
this.setPalette("tone", activity);
this.setHelpString([
_("The Temperament name block is used to select a tuning method."),
"documentation",
""
]);
this.extraWidth = 50;
this.hidden = true;
this.formBlock({ outType: "anyout" });
}
}
/**
* Represents a block for selecting a mode name in Music Blocks.
* @extends {ValueBlock}
*/
class ModeNameBlock extends ValueBlock {
/**
* Constructs a ModeNameBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("modename");
// Set the palette, activity, help string, extra width, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString();
this.formBlock({ outType: "textout" });
this.extraWidth = 50;
this.hidden = true;
}
}
/**
* Represents a block for selecting a chord name in Music Blocks.
* @extends {ValueBlock}
*/
class ChordNameBlock extends ValueBlock {
/**
* Constructs a ChordNameBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("chordname");
// Set the palette, activity, help string, extra width, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString();
this.formBlock({ outType: "textout" });
this.extraWidth = 50;
this.hidden = true;
}
}
/**
* Represents a block for doubling the size of an interval in Music Blocks.
* @extends {LeftBlock}
*/
class DoublyBlock extends LeftBlock {
/**
* Constructs a DoublyBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("doubly", _("doubly"));
// Set the palette, activity, help string, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString([
_("The Doubly block will double the size of an interval."),
"documentation",
null,
"doublyhelp"
]);
this.formBlock({
outType: "anyout",
args: 1,
argTypes: ["anyin"]
});
}
/**
* Retrieves the argument for the Doubly block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @param {*} receivedArg - The received argument.
* @returns {*} - The argument for the Doubly block.
*/
arg(logo, turtle, blk, receivedArg) {
const cblk = activity.blocks.blockList[blk].connections[1];
// Find block at the end of the chain
if (cblk === null) {
activity.errorMsg(NOINPUTERRORMSG, blk);
return 0;
} else {
let currentblock = cblk;
let condition = true;
while (condition) {
const blockToCheck = activity.blocks.blockList[currentblock];
if (blockToCheck.name === "intervalname") {
// Augmented or diminished only
if (blockToCheck.value[0] === "a") {
return logo.parseArg(logo, turtle, cblk, blk, receivedArg) + 1;
} else if (blockToCheck.value[0] === "d") {
return logo.parseArg(logo, turtle, cblk, blk, receivedArg) - 1;
} else {
return logo.parseArg(logo, turtle, cblk, blk, receivedArg);
}
} else if (blockToCheck.name !== "doubly") {
const value = logo.parseArg(logo, turtle, cblk, blk, receivedArg);
if (typeof value === "number") {
return value * 2;
} else if (typeof value === "string") {
return value + value;
} else {
return value;
}
}
currentblock = activity.blocks.blockList[currentblock].connections[1];
if (currentblock === null) {
condition = false;
return 0;
}
}
}
}
}
/**
* Represents a block for selecting an interval name in Music Blocks.
* @extends {ValueBlock}
*/
class IntervalNameBlock extends ValueBlock {
/**
* Constructs an IntervalNameBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("intervalname");
// Set the palette, activity, help string, extra width, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString();
this.extraWidth = 50;
this.formBlock({ outType: "numberout" });
}
}
/**
* Represents a block for retrieving the interval number in Music Blocks.
* @extends {ValueBlock}
*/
class IntervalNumberBlock extends ValueBlock {
/**
* Constructs an IntervalNumberBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("intervalnumber", _("interval number"));
// Set the palette, activity, help string, beginner block, hidden status, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString([
_(
"The Interval number block returns the number of scalar steps in the current interval."
),
"documentation",
""
]);
this.formBlock({ outType: "numberout" });
}
/**
* Updates the parameter for the IntervalNumber block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {*} - The updated parameter value.
*/
updateParameter(logo, turtle, blk) {
return activity.blocks.blockList[blk].value;
}
/**
* Retrieves the argument for the IntervalNumber block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {*} - The argument for the IntervalNumber block.
*/
arg(logo, turtle, blk) {
if (
logo.inStatusMatrix &&
activity.blocks.blockList[activity.blocks.blockList[blk].connections[0]].name ===
"print"
) {
logo.statusFields.push([blk, "intervalnumber"]);
} else {
return Singer.IntervalsActions.GetIntervalNumber(turtle);
}
}
}
/**
* Represents a block for retrieving the current interval in Music Blocks.
* @extends {ValueBlock}
*/
class CurrentIntervalBlock extends ValueBlock {
/**
* Constructs an CurrentIntervalBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("currentinterval", _("current interval"));
// Set the palette, activity, help string, beginner block, hidden status, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString([
_(
"The Current interval block returns the name of scalar steps in the current interval."
),
"documentation",
""
]);
this.formBlock({ outType: "numberout" });
}
/**
* Updates the parameter for the CurrentInterval block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {*} - The updated parameter value.
*/
updateParameter(logo, turtle, blk) {
return activity.blocks.blockList[blk].value;
}
/**
* Retrieves the argument for the CurrentInterval block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {*} - The argument for the CurrentInterval block.
*/
arg(logo, turtle, blk) {
if (
logo.inStatusMatrix &&
activity.blocks.blockList[activity.blocks.blockList[blk].connections[0]].name ===
"print"
) {
logo.statusFields.push([blk, "currentinterval"]);
} else {
return Singer.IntervalsActions.GetCurrentInterval(turtle);
}
}
}
/**
* Represents a block for measuring the distance between two notes in semi-tones in Music Blocks.
* @extends {LeftBlock}
*/
class MeasureIntervalSemitonesBlock extends LeftBlock {
/**
* Constructs a MeasureIntervalSemitonesBlock instance.
*/
constructor() {
// Call the constructor of the parent class
super("measureintervalsemitones");
// Set the palette, activity, help string, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString([
_(
"The Semi-tone interval block measures the distance between two notes in semi-tones."
),
"documentation",
""
]);
this.formBlock({
//.TRANS: measure the distance between two pitches in semi-tones
name: _("semi-tone interval measure"),
flows: { labels: [""], type: "flow" }
});
}
/**
* Retrieves the argument for the MeasureIntervalSemitones block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {number} - The distance between two notes in semi-tones.
*/
arg(logo, turtle, blk) {
const cblk = activity.blocks.blockList[blk].connections[1];
if (cblk === null) {
activity.errorMsg(NOINPUTERRORMSG, blk);
return 0;
}
const tur = activity.turtles.ithTurtle(turtle);
const saveSuppressStatus = tur.singer.suppressOutput;
// Save the state of the boxes, dicts, and heap
const saveBoxes = JSON.stringify(logo.boxes);
const saveTurtleHeaps = JSON.stringify(logo.turtleHeaps[turtle]);
const saveTurtleDicts = JSON.stringify(logo.turtleDicts[turtle]);
// Save the turtle state
const saveX = tur.x;
const saveY = tur.y;
const saveColor = tur.painter.color;
const saveValue = tur.painter.value;
const saveChroma = tur.painter.chroma;
const saveStroke = tur.painter.stroke;
const saveCanvasAlpha = tur.painter.canvasAlpha;
const saveOrientation = tur.orientation;
const savePenState = tur.painter.penState;
tur.singer.suppressOutput = true;
tur.singer.justCounting.push(true);
tur.singer.justMeasuring.push(true);
// Save the state of endOfClampSignals
for (const b in tur.endOfClampSignals) {
tur.butNotThese[b] = [];
for (const i in tur.endOfClampSignals[b]) {
tur.butNotThese[b].push(i);
}
}
const actionArgs = [];
const saveNoteCount = tur.singer.notesPlayed;
let distance = 0;
tur.running = true;
// Run the program from the specified block
logo.runFromBlockNow(logo, turtle, cblk, true, actionArgs, tur.queue.length);
if (tur.singer.firstPitch.length > 0 && tur.singer.lastPitch.length > 0) {
distance = last(tur.singer.lastPitch) - last(tur.singer.firstPitch);
tur.singer.firstPitch.pop();
tur.singer.lastPitch.pop();
} else {
distance = 0;
activity.errorMsg(_("You must use two pitch blocks when measuring an interval."));
}
tur.singer.notesPlayed = saveNoteCount;
// Restore previous state
logo.boxes = JSON.parse(saveBoxes);
logo.turtleHeaps[turtle] = JSON.parse(saveTurtleHeaps);
logo.turtleDicts[turtle] = JSON.parse(saveTurtleDicts);
tur.painter.doPenUp();
tur.painter.doSetXY(saveX, saveY);
tur.painter.color = saveColor;
tur.painter.value = saveValue;
tur.painter.chroma = saveChroma;
tur.painter.stroke = saveStroke;
tur.painter.canvasAlpha = saveCanvasAlpha;
tur.painter.doSetHeading(saveOrientation);
tur.painter.penState = savePenState;
tur.singer.justCounting.pop();
tur.singer.justMeasuring.pop();
tur.singer.suppressOutput = saveSuppressStatus;
// Handle cascading
tur.butNotThese = {};
return distance;
}
}
/**
* Represents a block for measuring the distance between two notes in scalat steps in Music Blocks.
* @extends {LeftBlock}
*/
class MeasureIntervalScalarBlock extends LeftBlock {
constructor() {
// Call the constructor of the parent class
super("measureintervalscalar");
// Set the palette, activity, help string, and form the block with specific parameters
this.setPalette("intervals", activity);
this.setHelpString([
_(
"The Scalar interval block measures the distance between two notes in the current key and mode."
),
"documentation",
""
]);
this.formBlock({
//.TRANS: measure the distance between two pitches in steps of musical scale
name: _("scalar interval measure"),
flows: { labels: [""], type: "flow" }
});
}
/**
* Retrieves the argument for the MeasureIntervalSemitones block.
* @param {object} logo - The logo object.
* @param {number} turtle - The turtle number.
* @param {number} blk - The block number.
* @returns {number} - The distance between two notes in scalar steps.
*/
arg(logo, turtle, blk) {
const cblk = activity.blocks.blockList[blk].connections[1];
if (cblk === null) {
activity.errorMsg(NOINPUTERRORMSG, blk);
return 0;
}
const tur = activity.turtles.ithTurtle(turtle);
const saveSuppressStatus = tur.singer.suppressOutput;
// We need to save the state of the boxes, dicts, and heap
// although there is a potential of a boxes
// collision with other turtles.
const saveBoxes = JSON.stringify(logo.boxes);
const saveTurtleHeaps = JSON.stringify(logo.turtleHeaps[turtle]);
const saveTurtleDicts = JSON.stringify(logo.turtleDicts[turtle]);
// And the turtle state
const saveX = tur.x;
const saveY = tur.y;
const saveColor = tur.painter.color;
const saveValue = tur.painter.value;
const saveChroma = tur.painter.chroma;
const saveStroke = tur.painter.stroke;
const saveCanvasAlpha = tur.painter.canvasAlpha;
const saveOrientation = tur.orientation;
const savePenState = tur.painter.penState;
tur.singer.suppressOutput = true;
tur.singer.justCounting.push(true);
tur.singer.justMeasuring.push(true);
for (const b in tur.endOfClampSignals) {
tur.butNotThese[b] = [];
for (const i in tur.endOfClampSignals[b]) {
tur.butNotThese[b].push(i);
}
}
const actionArgs = [];
const saveNoteCount = tur.singer.notesPlayed;
tur.running = true;
let distance = 0;
logo.runFromBlockNow(logo, turtle, cblk, true, actionArgs, tur.queue.length);
if (tur.singer.firstPitch.length > 0 && tur.singer.lastPitch.length > 0) {
distance = Singer.scalarDistance(
logo,
turtle,
last(tur.singer.firstPitch),
last(tur.singer.lastPitch)
);
tur.singer.firstPitch.pop();
tur.singer.lastPitch.pop();
} else {
distance = 0;
activity.errorMsg(_("You must use two pitch blocks when measuring an interval."));
}
tur.singer.notesPlayed = saveNoteCount;
// Restore previous state
logo.boxes = JSON.parse(saveBoxes);
logo.turtleHeaps[turtle] = JSON.parse(saveTurtleHeaps);
logo.turtleDicts[turtle] = JSON.parse(saveTurtleDicts);
tur.painter.doPenUp();
tur.painter.doSetXY(saveX, saveY);
tur.painter.color = saveColor;
tur.painter.value = saveValue;
tur.painter.chroma = saveChroma;
tur.painter.stroke = saveStroke;
tur.painter.canvasAlpha = saveCanvasAlpha;
tur.painter.doSetHeading(saveOrientation);
tur.painter.penState = savePenState;
tur.singer.justCounting.pop();
tur.singer.justMeasuring.pop();
tur.singer.suppressOutput = saveSuppressStatus;
// FIXME: we need to handle cascading.
tur.butNotThese = {};
return distance;
}
}
/**
* Function to create macro blocks for common semi-tone intervals
*/
function makeSemitoneIntervalMacroBlocks() {
/**
* Represents macro blocks that calculate common semi-tone intervals
* @extends {FlowBlock}
*/
class SemitoneIntervalMacroBlock extends FlowBlock {
/**
* Constructs a new macro.
*/
constructor(type, value, isDown) {
super(
(isDown ? "down" : "") + type + value,
_((isDown ? "down " : "") + type) + " " + value
);
this.setPalette("intervals", activity);
this.setHelpString();
this.makeMacro((x, y) => [
[0, "semitoneinterval", x, y, [null, 1, 6, 7]],
...[isDown ? [1, "minus", 0, 0, [0, 8, 3]] : [1, "plus", 0, 0, [0, 2, 3]]],
[2, ["intervalname", { value: type + " " + value }], 0, 0, [1]],
[3, "multiply", 0, 0, [1, 4, 5]],
[4, ["number", { value: 0 }], 0, 0, [3]],
[5, ["number", { value: 12 }], 0, 0, [3]],
[6, "vspace", 0, 0, [0, null]],
[7, "hidden", 0, 0, [0, null]],
...(isDown ? [[8, "neg", 0, 0, [1, 2]]] : [])
]);
}
}
new SemitoneIntervalMacroBlock("major", 3, false).setup(activity);
}
/**
* Represents a block that calculates a perfect interval
* @extends {FlowClampBlock}
*/
class PerfectBlock extends FlowClampBlock {
/**
* Constructs a new PerfectBlock.
*/
constructor() {
super("perfect");
this.setPalette("intervals", activity);
this.setHelpString();
this.formBlock({
name: _("perfect"),
args: 1,
defaults: [5]
});
this.hidden = true;
}
}
/**
* Represents a block that calculates a relative interval based on semi-tones.
* @extends {FlowClampBlock}
*/
class SemitoneIntervalBlock extends FlowClampBlock {
/**
* Constructs a new SemitoneIntervalBlock.
*/
constructor() {
super("semitoneinterval");
this.setPalette("intervals", activity);
// Values for the piemenu (circle menu) representing semi-tone intervals.
this.piemenuValuesC1 = [
-12,
-11,
-10,
-9,
-8,
-7,
-6,
-5,
-4,
-3,
-2,
-1,
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
];
this.setHelpString([
_(
"The Semi-tone interval block calculates a relative interval based on half steps."
) +
" " +
_("In the figure, we add sol# to sol."),
"documentation",
""
]);
this.formBlock({
//.TRANS: calculate a relative step between notes based on semi-tones
name: _("semi-tone interval") + " (+/–)",
args: 1,
defaults: [5]
});
this.makeMacro((x, y) => [
[0, "semitoneinterval", x, y, [null, 1, 6, 7]],
[1, "plus", 0, 0, [0, 2, 3]],
[2, ["number", { value: 5 }], 0, 0, [1]],
[3, "multiply", 0, 0, [1, 4, 5]],
[4, ["number", { value: 0 }], 0, 0, [3]],
[5, ["number", { value: 12 }], 0, 0, [3]],
[6, "vspace", 0, 0, [0, null]],
[7, "hidden", 0, 0, [0, null]]
]);
}
/**
* Executes the flow of the block.
* @param {Array} args - The arguments passed to the block.
* @param {Logo} logo - The logo interpreter.
* @param {Turtle} turtle - The turtle associated with the block.
* @param {Block} blk - The block instance.
* @returns {Array} - An array containing the result of the flow.
*/
flow(args, logo, turtle, blk) {
if (args[1] === undefined) return;
Singer.IntervalsActions.setSemitoneInterval(args[0], turtle, blk);
return [args[1], 1];
}
}
/**
* Represents a block that runs each note block multiple times, adding transposition based on the specified chord.
* @extends {FlowClampBlock}
*/
class ArpeggioBlock extends FlowClampBlock {
/**
* Constructs a new ArpeggioBlock.
*/
constructor() {
super("arpeggio");
this.setPalette("intervals", activity);
this.setHelpString([
_(
"The Arpeggio block will run each note block multiple times, adding a transposition based on the specified chord."
) +
" " +
_("The output of the example is: do, mi, sol, sol, ti, mi"),
"documentation",
null,
""
]);
this.formBlock({
name: _("arpeggio"),
argTypes: ["textin"],
args: 1,
defaults: [DEFAULTCHORD]
});
this.makeMacro((x, y) => [
[0, "arpeggio", x, y, [null, 1, null, 2]],
[1, ["chordname", { value: DEFAULTCHORD }], 0, 0, [0]],
[2, "hidden", 0, 0, [0, null]]
]);
}
/**
* Executes the flow of the block.
* @param {Array} args - The arguments passed to the block.
* @param {Logo} logo - The logo interpreter.
* @param {Turtle} turtle - The turtle associated with the block.
* @param {Block} blk - The block instance.
* @param {boolean} receivedArg - Whether an argument is received.
*/
flow(args, logo, turtle, blk, receivedArg) {
args[0];
if (args[1] === undefined) return;
let i = CHORDNAMES.indexOf(args[0]);
if (i === -1) {
i = CHORDNAMES.indexOf(DEFAULTCHORD);
}
const factor = Math.floor(CHORDVALUES[i].length);
const tur = activity.turtles.ithTurtle(turtle);
tur.singer.duplicateFactor *= factor;
tur.singer.arpeggio = [];
for (let ii = 0; ii < CHORDVALUES[i].length; ii++) {
tur.singer.arpeggio.push(CHORDVALUES[i][ii]);
}
// Queue each block in the clamp.
const listenerName = "_duplicate_" + turtle;
logo.setDispatchBlock(blk, turtle, listenerName);
const __lookForOtherTurtles = function (blk, turtle) {
for (const t in logo.connectionStore) {
if (t !== turtle.toString()) {
for (const b in logo.connectionStore[t]) {
if (b === blk.toString()) {
return t;
}
}
}
}
return null;
};
tur.singer.inDuplicate = true;
// eslint-disable-next-line no-unused-vars
const __listener = event => {
tur.singer.inDuplicate = false;
tur.singer.duplicateFactor /= factor;
tur.singer.arpeggio = [];
const restoreConnections = () => {
if (logo.connectionStoreLock) {
setTimeout(restoreConnections, 10);
return;
}
logo.connectionStoreLock = true;
// The last turtle should restore the broken connections.
if (__lookForOtherTurtles(blk, turtle) === null) {
const n = logo.connectionStore[turtle][blk].length;
for (let i = 0; i < n; i++) {
const obj = logo.connectionStore[turtle][blk].pop();
activity.blocks.blockList[obj[0]].connections[obj[1]] = obj[2];
if (obj[2] != null) {
activity.blocks.blockList[obj[2]].connections[0] = obj[0];
}
}
} else {
delete logo.connectionStore[turtle][blk];
}
logo.connectionStoreLock = false;
};
restoreConnections();
};
logo.setTurtleListener(turtle, listenerName, __listener);
const setupConnections = () => {
if (logo.connectionStoreLock) {
setTimeout(setupConnections, 10);
return;
}
logo.connectionStoreLock = true;
// Check to see if another turtle has already disconnected these blocks
const otherTurtle = __lookForOtherTurtles(blk, turtle);
if (otherTurtle != null) {
// Copy the connections and queue the blocks.
logo.connectionStore[turtle][blk] = [];
for (let i = logo.connectionStore[otherTurtle][blk].length; i > 0; i--) {
const obj = [
logo.connectionStore[otherTurtle][blk][i - 1][0],
logo.connectionStore[otherTurtle][blk][i - 1][1],
logo.connectionStore[otherTurtle][blk][i - 1][2]
];
logo.connectionStore[turtle][blk].push(obj);
}
} else {
// Disconnect the blocks and queue them (so they don't move).
logo.connectionStore[turtle][blk] = [];
logo.disconnectBlock(blk);
}
logo.connectionStoreLock = false;
};
setupConnections();
// Check to see if another turtle has already disconnected these blocks
const otherTurtle = __lookForOtherTurtles(blk, turtle);
if (otherTurtle != null) {
// Copy the connections and queue the blocks.
logo.connectionStore[turtle][blk] = [];
for (let i = logo.connectionStore[otherTurtle][blk].length; i > 0; i--) {
const obj = [
logo.connectionStore[otherTurtle][blk][i - 1][0],
logo.connectionStore[otherTurtle][blk][i - 1][1],
logo.connectionStore[otherTurtle][blk][i - 1][2]
];
logo.connectionStore[turtle][blk].push(obj);
let child = obj[0];
if (activity.blocks.blockList[child].name === "hidden") {
child = activity.blocks.blockList[child].connections[0];
}
const queueBlock = new Queue(child, factor, blk, receivedArg);
tur.parentFlowQueue.push(blk);
tur.queue.push(queueBlock);
}
} else {
let child = activity.blocks.findBottomBlock(args[1]);
while (child != blk) {
if (activity.blocks.blockList[child].name !== "hidden") {
const queueBlock = new Queue(child, factor, blk, receivedArg);
tur.parentFlowQueue.push(blk);
tur.queue.push(queueBlock);
}
child = activity.blocks.blockList[child].connections[0];
}
// Break the connections between blocks in the clamp so
// that when we run the queues, only the individual blocks,
// each inserted into a semitoneinterval block, run.
logo.connectionStore[turtle][blk] = [];
child = args[1];
while (child != null) {
const lastConnection = activity.blocks.blockList[child].connections.length - 1;
const nextBlk = activity.blocks.blockList[child].connections[lastConnection];
// Don't disconnect a hidden block from its parent.
if (nextBlk != null && activity.blocks.blockList[nextBlk].name === "hidden") {
logo.connectionStore[turtle][blk].push([
nextBlk,
1,
activity.blocks.blockList[nextBlk].connections[1]
]);
child = activity.blocks.blockList[nextBlk].connections[1];
activity.blocks.blockList[nextBlk].connections[1] = null;
} else {
logo.connectionStore[turtle][blk].push([child, lastConnection, nextBlk]);
activity.blocks.blockList[child].connections[lastConnection] = null;
child = nextBlk;
}
if (child != null) {
activity.blocks.blockList[child].connections[0] = null;
}
}
}
logo.connectionStoreLock = false;
}
}
/**
* Represents a block that calculates common chords.
* @extends {FlowClampBlock}
*/
class ChordIntervalBlock extends FlowClampBlock {
/**
* Constructs a new ChordIntervalBlock.
*/
constructor() {
super("chordinterval");
this.setPalette("intervals", activity);
this.setHelpString([
_("The Chord block calculates common chords.") +
" " +
_("In the figure, we generate a C-major chord."),
"documentation",
""
]);
this.formBlock({
name: _("chord"),
args: 1,
argTypes: ["textin"],
defaults: [DEFAULTCHORD]
});
this.makeMacro((x, y) => [
[0, "chordinterval", x, y, [null, 1, null, 2]],
[1, ["chordname", { value: DEFAULTCHORD }], 0, 0, [0]],
[2, "hidden", 0, 0, [0, null]]
]);
}
/**
* Executes the flow of the block.
* @param {Array} args - The arguments passed to the block.
* @param {Logo} logo - The logo interpreter.
* @param {Turtle} turtle - The turtle associated with the block.
* @param {Block} blk - The block instance.
* @returns {Array} - An array containing the result of the flow.
*/
flow(args, logo, turtle, blk) {
if (args[1] === undefined) return;
let i = CHORDNAMES.indexOf(args[0]);
if (i == -1) {
i = CHORDNAMES.indexOf(DEFAULTCHORD);
}
for (let ii = 0; ii < CHORDVALUES[i].length; ii++) {
if (isNaN(CHORDVALUES[i][ii][0])) {
continue;
}
if (CHORDVALUES[i][ii][0] === 0 && CHORDVALUES[i][ii][1] === 0) {