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General Changes & Additions
1 parent 7f7431b commit 3dc4ad6

29 files changed

Lines changed: 390 additions & 96 deletions

game/MinecraftClient.Win32.exe

-2.29 MB
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game/assets/gui/touchscreen.png

3.05 KB
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platforms/android/project/app/build.gradle

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@@ -18,13 +18,13 @@ android {
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}
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defaultConfig {
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applicationId "com.reminecraftpe"
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applicationId "com.petole"
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minSdk 16
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// Don't inspect the target SDK. You'd better not intend to upload this to the Google Play Store.
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//noinspection ExpiredTargetSdkVersion
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targetSdk 31
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versionCode 1
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versionName "1.0"
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versionName "b1.7.3"
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// testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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externalNativeBuild {
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@@ -1,3 +1,3 @@
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<resources>
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<string name="app_name">ReMinecraftPE</string>
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<string name="app_name">PEtoLE</string>
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</resources>

platforms/android/project/settings.gradle

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@@ -12,5 +12,5 @@ dependencyResolutionManagement {
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mavenCentral()
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}
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}
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rootProject.name = "ReMinecraftPE"
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rootProject.name = "PEtoLE"
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include ':app'

platforms/sdl/android/app/build.gradle

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@@ -3,12 +3,12 @@ apply plugin: 'com.android.application'
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android {
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compileSdk 34
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defaultConfig {
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applicationId 'io.github.reminecraftpe'
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applicationId 'io.github.petole'
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minSdkVersion 21
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//noinspection EditedTargetSdkVersion
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targetSdkVersion 34
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versionCode 1
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versionName '1.0'
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versionName 'b1.7.3'
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_PLATFORM=android-21', '-DANDROID_STL=c++_static'
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@@ -1,3 +1,3 @@
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<resources>
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<string name="app_name">ReMinecraftPE</string>
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<string name="app_name">PEtoLE</string>
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</resources>
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@@ -1,2 +1,2 @@
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rootProject.name = 'ReMinecraftPE'
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rootProject.name = 'PEtoLE'
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include ':app'

platforms/sdl/emscripten/wasm_shell.html

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@@ -3,7 +3,7 @@
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>ReMinecraftPE</title>
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<title>PEtoLE</title>
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<style>
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html, body {
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background-color: black;

platforms/windows/AppPlatform_win32.cpp

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@@ -26,7 +26,7 @@
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AppPlatform_win32::AppPlatform_win32()
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{
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m_WindowTitle = "ReMinecraftPE";
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m_WindowTitle = "PEtoLE";
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// just assume an 854x480 window for now:
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m_ScreenWidth = C_DEFAULT_SCREEN_WIDTH;
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m_ScreenHeight = C_DEFAULT_SCREEN_HEIGHT;

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