- Author: Eustia
- Source: This repository
- Create randomly generated mazes of any size at any location in the game world
- Support one-click reset and rebuild of existing mazes
- View the complete viable path through mazes
- Configurable maze walls, background walls, and paint colors
- Join maze challenges with automatic timing and leaderboard system
| Syntax | Alias | Permission | Description |
|---|---|---|---|
| /maze help | none | maze.generate | Show help information |
| /maze build [size] | None | maze.generate | Generate a maze of specified size (maze side length = size x cell) |
| /maze join | none | maze.generate | Join a maze game |
| /maze leave | none | maze.generate | Leave current maze game |
| /maze list | none | maze.generate | List all saved maze locations |
| /maze rank [page] | none | maze.generate | View leaderboard |
| /maze del | none | maze.admin | Delete position and clear blocks |
| /maze path | none | maze.admin | Show/hide maze path |
| /maze reset | none | maze.admin | Reset specified maze |
| /maze pos <tl|bl|tr|br> | none | maze.admin | Set maze position(top-left、top-right、bottom-left、bottom-right) |
The input "maze size" is measured in cells. The actual occupied area = (maze size × cell size)². Make sure the generation area has enough space and follows the minimum/maximum limits.
Configuration file location: tshock/MazeGenerator/MazeConfig.json
{
"DefaultSize": 30,
"MinSize": 5,
"MaxSize": 60,
"CellSize": 5,
"MazeWallTile": 267,
"BackgroundWall": 155,
"BackgroundPaint": 25,
"PathPaint": 13,
"BoundaryCheckRange": 50,
"LeaderboardPageSize": 10
}- Github Issue -> TShockPlugin Repo: https://github.com/UnrealMultiple/TShockPlugin
- TShock QQ Group: 816771079
- China Terraria Forum: trhub.cn, bbstr.net, tr.monika.love