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PerPlayerLoot

  • Authors: Codian,肝帝熙恩汉化1449
  • Source: github
  • A TShock server plugin which makes naturally spawned loot chests have a separate inventory for each player on your server. Every player that finds a chest can loot it for themselves, even if it has been looted by someone else before.
  • you need to have the plugin installed from the very beginning of your server. If you install it halfway through a playthrough, all chests in the world will be treated as if they were generated and will duplicate their inventory contents for each player.
  • SQLite file:in tshock/perplayerloot.sqlite

Commands

Command Permission Details
/ppltoggle perplayerloot.toggle Toggle the plugin packet hooks globally
  • warning:Debug use only! When in a disabled state, any chests you place will become loot chests, and any chest inventory accessed will be its real inventory, not a per-player instanced one!

Config

None

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