- Authors: Codian,肝帝熙恩汉化1449
- Source: github
- A TShock server plugin which makes naturally spawned loot chests have a separate inventory for each player on your server. Every player that finds a chest can loot it for themselves, even if it has been looted by someone else before.
- you need to have the plugin installed from the very beginning of your server. If you install it halfway through a playthrough, all chests in the world will be treated as if they were generated and will duplicate their inventory contents for each player.
- SQLite file:in tshock/
perplayerloot.sqlite
| Command | Permission | Details |
|---|---|---|
| /ppltoggle | perplayerloot.toggle | Toggle the plugin packet hooks globally |
- warning:Debug use only! When in a disabled state, any chests you place will become loot chests, and any chest inventory accessed will be its real inventory, not a per-player instanced one!
None
- Github Issue -> TShockPlugin Repo: https://github.com/UnrealMultiple/TShockPlugin
- TShock QQ Group: 816771079
- China Terraria Forum: trhub.cn, bbstr.net, tr.monika.love