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Release 2023-11-06
1 parent 40e2ffe commit 5949951

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9 files changed

+305
-131
lines changed

9 files changed

+305
-131
lines changed

docs-gen/native-cam.def.lua

Lines changed: 15 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1382,7 +1382,14 @@ function AddCamSplineNodeUsingGameplayFrame(cam, p1, p2) end
13821382
function N_0x609278246a29ca34(cam, p1, p2) end
13831383

13841384

1385-
--- AttachCamToPedBone
1385+
--- This native works with peds only.
1386+
--- @usage local ped = PlayerPedId()
1387+
--- local cam = CreateCam("DEFAULT_SCRIPTED_CAMERA", true)
1388+
---
1389+
--- AttachCamToPedBone(cam,ped,4089, 0.0, 0.0, 0.0, true) -- attach it to a finger on the left hand
1390+
---
1391+
--- SetCamActive(cam, true)
1392+
--- RenderScriptCams(true, false, 0, true, true)
13861393
---
13871394
--- @hash [0x61A3DBA14AB7F411](https://docs.fivem.net/natives/?_0x61A3DBA14AB7F411)
13881395
--- @param cam Cam
@@ -3970,7 +3977,13 @@ function ShakeGameplayCam(shakeName, intensity) end
39703977
--- ```
39713978
--- Last param determines if its relative to the Entity
39723979
--- ```
3973-
---
3980+
--- @usage local entity = PlayerPedId()
3981+
--- local cam = CreateCam("DEFAULT_SCRIPTED_CAMERA", true)
3982+
---
3983+
--- AttachCamToEntity(cam,entity, 0.0, 0.0, 0.0, true) --attach camera to the center of the entity
3984+
---
3985+
--- SetCamActive(cam, true)
3986+
--- RenderScriptCams(true, false, 0, true, true
39743987
--- @hash [0xFEDB7D269E8C60E3](https://docs.fivem.net/natives/?_0xFEDB7D269E8C60E3)
39753988
--- @param cam Cam
39763989
--- @param entity Entity

docs-gen/native-graphics.def.lua

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -965,7 +965,7 @@ function StartParticleFxLoopedOnEntity(effectName, entity, xOffset, yOffset, zOf
965965
function N_0x1bbc135a4d25edde(p0) end
966966

967967

968-
--- This native is used along with these two natives: [`0xa356990e161c9e65`](https://runtime.fivem.net/doc/reference.html#\_0xA356990E161C9E65) and [`0x5ce62918f8d703c7`](https://runtime.fivem.net/doc/reference.html#\_0x5CE62918F8D703C7).
968+
--- This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](https://docs.fivem.net/natives/?_0xA356990E161C9E65) and [`TERRAINGRID_SET_COLOURS`](https://docs.fivem.net/natives/?_0x5CE62918F8D703C7).
969969
---
970970
--- This native configures the location, size, rotation, normal height, and the difference ratio between min, normal and max.
971971
---
@@ -991,7 +991,7 @@ function TerraingridSetParams(x, y, z, p3, rotation, p5, width, height, p8, scal
991991

992992

993993
--- # New Name: TerraingridSetParams
994-
--- This native is used along with these two natives: [`0xa356990e161c9e65`](https://runtime.fivem.net/doc/reference.html#\_0xA356990E161C9E65) and [`0x5ce62918f8d703c7`](https://runtime.fivem.net/doc/reference.html#\_0x5CE62918F8D703C7).
994+
--- This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](https://docs.fivem.net/natives/?_0xA356990E161C9E65) and [`TERRAINGRID_SET_COLOURS`](https://docs.fivem.net/natives/?_0x5CE62918F8D703C7).
995995
---
996996
--- This native configures the location, size, rotation, normal height, and the difference ratio between min, normal and max.
997997
---
@@ -2793,7 +2793,7 @@ function GetScreenblurFadeCurrentTime() end
27932793
function IsParticleFxDelayedBlink() end
27942794

27952795

2796-
--- This native is used along with these two natives: [`0xa356990e161c9e65`](https://runtime.fivem.net/doc/reference.html#\_0xA356990E161C9E65) and [`0x1c4fc5752bcd8e48`](https://runtime.fivem.net/doc/reference.html#\_0x1C4FC5752BCD8E48).
2796+
--- This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](https://docs.fivem.net/natives/?_0xA356990E161C9E65) and [`TERRAINGRID_SET_PARAMS`](https://docs.fivem.net/natives/?_0x1C4FC5752BCD8E48).
27972797
--- This native sets the colors for the golf putting grid. the 'min...' values are for the lower areas that the grid covers, the 'max...' values are for the higher areas that the grid covers, all remaining values are for the 'normal' ground height.
27982798
--- All those natives combined they will output something like this: https://i.imgur.com/TC6cku6.png
27992799
---
@@ -2821,7 +2821,7 @@ function TerraingridSetColours(lowR, lowG, lowB, lowAlpha, R, G, B, Alpha, highR
28212821

28222822

28232823
--- # New Name: TerraingridSetColours
2824-
--- This native is used along with these two natives: [`0xa356990e161c9e65`](https://runtime.fivem.net/doc/reference.html#\_0xA356990E161C9E65) and [`0x1c4fc5752bcd8e48`](https://runtime.fivem.net/doc/reference.html#\_0x1C4FC5752BCD8E48).
2824+
--- This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](https://docs.fivem.net/natives/?_0xA356990E161C9E65) and [`TERRAINGRID_SET_PARAMS`](https://docs.fivem.net/natives/?_0x1C4FC5752BCD8E48).
28252825
--- This native sets the colors for the golf putting grid. the 'min...' values are for the lower areas that the grid covers, the 'max...' values are for the higher areas that the grid covers, all remaining values are for the 'normal' ground height.
28262826
--- All those natives combined they will output something like this: https://i.imgur.com/TC6cku6.png
28272827
---
@@ -4728,9 +4728,9 @@ function SeethroughSetFadeEndDistance(distance) end
47284728
function N_0x9d75795b9dc6ebbf(distance) end
47294729

47304730

4731-
--- Creates a motion-blur sort of effect, this native does not seem to work, however by using the [`START_SCREEN_EFFECT`](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with `"DrugsMichaelAliensFight"` as the effect parameter, you should be able to get the effect.
4731+
--- Creates a motion-blur sort of effect, this native does not seem to work, however by using the [`ANIMPOSTFX_PLAY`](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with `"DrugsMichaelAliensFight"` as the effect parameter, you should be able to get the effect.
47324732
---
4733-
--- This native does not seem to work, however by using the [START_SCREEN_EFFECT](https://runtime.fivem.net/doc/natives/#\_0x2206BF9A37B7F724) native with "DrugsMichaelAliensFight" as the effect parameter, you should be able to get the effect.
4733+
--- This native does not seem to work, however by using the [ANIMPOSTFX_PLAY](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with "DrugsMichaelAliensFight" as the effect parameter, you should be able to get the effect.
47344734
---
47354735
--- @hash [0x9DCE1F0F78260875](https://docs.fivem.net/natives/?_0x9DCE1F0F78260875)
47364736
--- @param toggle boolean
@@ -4740,9 +4740,9 @@ function EnableAlienBloodVfx(toggle) end
47404740

47414741

47424742
--- # New Name: EnableAlienBloodVfx
4743-
--- Creates a motion-blur sort of effect, this native does not seem to work, however by using the [`START_SCREEN_EFFECT`](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with `"DrugsMichaelAliensFight"` as the effect parameter, you should be able to get the effect.
4743+
--- Creates a motion-blur sort of effect, this native does not seem to work, however by using the [`ANIMPOSTFX_PLAY`](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with `"DrugsMichaelAliensFight"` as the effect parameter, you should be able to get the effect.
47444744
---
4745-
--- This native does not seem to work, however by using the [START_SCREEN_EFFECT](https://runtime.fivem.net/doc/natives/#\_0x2206BF9A37B7F724) native with "DrugsMichaelAliensFight" as the effect parameter, you should be able to get the effect.
4745+
--- This native does not seem to work, however by using the [ANIMPOSTFX_PLAY](https://docs.fivem.net/natives/?_0x2206BF9A37B7F724) native with "DrugsMichaelAliensFight" as the effect parameter, you should be able to get the effect.
47464746
---
47474747
--- @hash [0x9DCE1F0F78260875](https://docs.fivem.net/natives/?_0x9DCE1F0F78260875)
47484748
--- @param toggle boolean
@@ -4773,7 +4773,7 @@ function TransitionToBlurred(transitionTime) end
47734773

47744774

47754775
--- This native enables/disables the gold putting grid display (https://i.imgur.com/TC6cku6.png).
4776-
--- This requires these two natives to be called as well to configure the grid: [`0x1c4fc5752bcd8e48`](https://runtime.fivem.net/doc/reference.html#\_0x1C4FC5752BCD8E48) and [`0x5ce62918f8d703c7`](https://runtime.fivem.net/doc/reference.html#\_0x5CE62918F8D703C7).
4776+
--- This requires these two natives to be called as well to configure the grid: [`TERRAINGRID_SET_PARAMS`](https://docs.fivem.net/natives/?_0x1C4FC5752BCD8E48) and [`TERRAINGRID_SET_COLOURS`](https://docs.fivem.net/natives/?_0x5CE62918F8D703C7).
47774777
---
47784778
--- @hash [0xA356990E161C9E65](https://docs.fivem.net/natives/?_0xA356990E161C9E65)
47794779
--- @param toggle boolean
@@ -4784,7 +4784,7 @@ function TerraingridActivate(toggle) end
47844784

47854785
--- # New Name: TerraingridActivate
47864786
--- This native enables/disables the gold putting grid display (https://i.imgur.com/TC6cku6.png).
4787-
--- This requires these two natives to be called as well to configure the grid: [`0x1c4fc5752bcd8e48`](https://runtime.fivem.net/doc/reference.html#\_0x1C4FC5752BCD8E48) and [`0x5ce62918f8d703c7`](https://runtime.fivem.net/doc/reference.html#\_0x5CE62918F8D703C7).
4787+
--- This requires these two natives to be called as well to configure the grid: [`TERRAINGRID_SET_PARAMS`](https://docs.fivem.net/natives/?_0x1C4FC5752BCD8E48) and [`TERRAINGRID_SET_COLOURS`](https://docs.fivem.net/natives/?_0x5CE62918F8D703C7).
47884788
---
47894789
--- @hash [0xA356990E161C9E65](https://docs.fivem.net/natives/?_0xA356990E161C9E65)
47904790
--- @param toggle boolean

docs-gen/native-hud.def.lua

Lines changed: 105 additions & 41 deletions
Original file line numberDiff line numberDiff line change
@@ -5041,7 +5041,7 @@ function SetTextFont(fontType) end
50415041
function N_0x66e7cb63c97b7d20() end
50425042

50435043

5044-
--- Does the same as [`SET_GPS_MULTI_ROUTE_RENDER(false)`](https://runtime.fivem.net/doc/reference.html#\_0x3DDA37128DD1ACA8)
5044+
--- Does the same as [`SET_GPS_MULTI_ROUTE_RENDER(false)`](https://docs.fivem.net/natives/?_0x3DDA37128DD1ACA8)
50455045
---
50465046
--- @hash [0x67EEDEA1B9BAFD94](https://docs.fivem.net/natives/?_0x67EEDEA1B9BAFD94)
50475047
---
@@ -5051,7 +5051,7 @@ function ClearGpsMultiRoute() end
50515051

50525052

50535053
--- # New Name: ClearGpsMultiRoute
5054-
--- Does the same as [`SET_GPS_MULTI_ROUTE_RENDER(false)`](https://runtime.fivem.net/doc/reference.html#\_0x3DDA37128DD1ACA8)
5054+
--- Does the same as [`SET_GPS_MULTI_ROUTE_RENDER(false)`](https://docs.fivem.net/natives/?_0x3DDA37128DD1ACA8)
50555055
---
50565056
--- @hash [0x67EEDEA1B9BAFD94](https://docs.fivem.net/natives/?_0x67EEDEA1B9BAFD94)
50575057
---
@@ -5679,7 +5679,7 @@ function RequestAdditionalText(gxt, slot) end
56795679
--- You need to center the minimap manually as well as change/lock it's zoom and angle in order for it to appear correctly on the minimap.
56805680
--- You'll also need to use the `GOLF` scaleform in order to get the correct minmap border to show up.
56815681
---
5682-
--- Use [`N_0x35edd5b2e3ff01c0()`](https://runtime.fivem.net/doc/reference.html#\_0x35EDD5B2E3FF01C0) to reset the map when you no longer want to display any golf holes (you still need to unlock zoom, position and angle of the radar manually after calling this).
5682+
--- Use [`SET_MINIMAP_GOLF_COURSE_OFF()`](https://docs.fivem.net/natives/?_0x35EDD5B2E3FF01C0) to reset the map when you no longer want to display any golf holes (you still need to unlock zoom, position and angle of the radar manually after calling this).
56835683
---
56845684
--- @hash [0x71BDB63DBAF8DA59](https://docs.fivem.net/natives/?_0x71BDB63DBAF8DA59)
56855685
--- @param hole number (int)
@@ -5695,7 +5695,7 @@ function SetMinimapGolfCourse(hole) end
56955695
--- You need to center the minimap manually as well as change/lock it's zoom and angle in order for it to appear correctly on the minimap.
56965696
--- You'll also need to use the `GOLF` scaleform in order to get the correct minmap border to show up.
56975697
---
5698-
--- Use [`N_0x35edd5b2e3ff01c0()`](https://runtime.fivem.net/doc/reference.html#\_0x35EDD5B2E3FF01C0) to reset the map when you no longer want to display any golf holes (you still need to unlock zoom, position and angle of the radar manually after calling this).
5698+
--- Use [`SET_MINIMAP_GOLF_COURSE_OFF()`](https://docs.fivem.net/natives/?_0x35EDD5B2E3FF01C0) to reset the map when you no longer want to display any golf holes (you still need to unlock zoom, position and angle of the radar manually after calling this).
56995699
---
57005700
--- @hash [0x71BDB63DBAF8DA59](https://docs.fivem.net/natives/?_0x71BDB63DBAF8DA59)
57015701
--- @param hole number (int)
@@ -6086,34 +6086,98 @@ function SetFloatingHelpTextWorldPosition(hudIndex, x, y, z) end
60866086
function N_0x784ba7e0eceb4178(hudIndex, x, y, z) end
60876087

60886088

6089-
--- SetFloatingHelpTextStyle
6090-
---
6089+
--- ### Arrow Positions
6090+
---
6091+
--- * 0 = Off / No arrow
6092+
--- * 1 = Top
6093+
--- * 2 = Left
6094+
--- * 3 = Bottom
6095+
--- * 4 = Right
6096+
---
6097+
--- ### Note
6098+
---
6099+
--- Any numeric value greater than 4 will result in a right arrow (Index 4)
6100+
---
6101+
--- ### Important
6102+
---
6103+
--- Needs to be called every frame
6104+
---
6105+
--- ![Preview of the provided example code](https://forum.cfx.re/uploads/default/original/4X/7/f/3/7f319bc93c3a00b8829bd4ac8dddc235fbf3a9ef.png)
6106+
--- @usage function DisplayHelpText(string)
6107+
--- BeginTextCommandDisplayHelp("STRING")
6108+
--- AddTextComponentSubstringPlayerName(string)
6109+
--- EndTextCommandDisplayHelp(1, false, false, 0)
6110+
--- end
6111+
---
6112+
--- CreateThread(function()
6113+
--- while true do
6114+
--- Wait(0)
6115+
---
6116+
--- local Ped = PlayerPedId()
6117+
---
6118+
--- DisplayHelpText('Example Text')
6119+
--- SetFloatingHelpTextStyle(0, 2, 2, 0, 3, 0)
6120+
--- SetFloatingHelpTextToEntity(0, Ped, 0, 0)
6121+
--- end
6122+
--- end
60916123
--- @hash [0x788E7FD431BD67F1](https://docs.fivem.net/natives/?_0x788E7FD431BD67F1)
60926124
--- @param hudIndex number (int)
6093-
--- @param p1 number (int)
6094-
--- @param p2 number (int)
6095-
--- @param p3 number (int)
6096-
--- @param p4 number (int)
6097-
--- @param p5 number (int)
6125+
--- @param style number (int)
6126+
--- @param hudColor number (int)
6127+
--- @param alpha number (int)
6128+
--- @param arrowPosition number (int)
6129+
--- @param boxOffset number (int)
60986130
--- @return void
6099-
--- @overload fun(hudIndex: number, p1: number, p2: number, p3: number, p4: number, p5: number): void
6100-
function SetFloatingHelpTextStyle(hudIndex, p1, p2, p3, p4, p5) end
6131+
--- @overload fun(hudIndex: number, style: number, hudColor: number, alpha: number, arrowPosition: number, boxOffset: number): void
6132+
function SetFloatingHelpTextStyle(hudIndex, style, hudColor, alpha, arrowPosition, boxOffset) end
61016133

61026134

61036135
--- # New Name: SetFloatingHelpTextStyle
6104-
--- SetFloatingHelpTextStyle
6105-
---
6136+
--- ### Arrow Positions
6137+
---
6138+
--- * 0 = Off / No arrow
6139+
--- * 1 = Top
6140+
--- * 2 = Left
6141+
--- * 3 = Bottom
6142+
--- * 4 = Right
6143+
---
6144+
--- ### Note
6145+
---
6146+
--- Any numeric value greater than 4 will result in a right arrow (Index 4)
6147+
---
6148+
--- ### Important
6149+
---
6150+
--- Needs to be called every frame
6151+
---
6152+
--- ![Preview of the provided example code](https://forum.cfx.re/uploads/default/original/4X/7/f/3/7f319bc93c3a00b8829bd4ac8dddc235fbf3a9ef.png)
6153+
--- @usage function DisplayHelpText(string)
6154+
--- BeginTextCommandDisplayHelp("STRING")
6155+
--- AddTextComponentSubstringPlayerName(string)
6156+
--- EndTextCommandDisplayHelp(1, false, false, 0)
6157+
--- end
6158+
---
6159+
--- CreateThread(function()
6160+
--- while true do
6161+
--- Wait(0)
6162+
---
6163+
--- local Ped = PlayerPedId()
6164+
---
6165+
--- DisplayHelpText('Example Text')
6166+
--- SetFloatingHelpTextStyle(0, 2, 2, 0, 3, 0)
6167+
--- SetFloatingHelpTextToEntity(0, Ped, 0, 0)
6168+
--- end
6169+
--- end
61066170
--- @hash [0x788E7FD431BD67F1](https://docs.fivem.net/natives/?_0x788E7FD431BD67F1)
61076171
--- @param hudIndex number (int)
6108-
--- @param p1 number (int)
6109-
--- @param p2 number (int)
6110-
--- @param p3 number (int)
6111-
--- @param p4 number (int)
6112-
--- @param p5 number (int)
6172+
--- @param style number (int)
6173+
--- @param hudColor number (int)
6174+
--- @param alpha number (int)
6175+
--- @param arrowPosition number (int)
6176+
--- @param boxOffset number (int)
61136177
--- @return void
6114-
--- @overload fun(hudIndex: number, p1: number, p2: number, p3: number, p4: number, p5: number): void
6178+
--- @overload fun(hudIndex: number, style: number, hudColor: number, alpha: number, arrowPosition: number, boxOffset: number): void
61156179
--- @deprecated
6116-
function N_0x788e7fd431bd67f1(hudIndex, p1, p2, p3, p4, p5) end
6180+
function N_0x788e7fd431bd67f1(hudIndex, style, hudColor, alpha, arrowPosition, boxOffset) end
61176181

61186182

61196183
--- IsNamedRendertargetRegistered
@@ -7121,20 +7185,24 @@ function SetGpsCustomRouteRender(toggle, radarThickness, mapThickness) end
71217185
function N_0x900086f371220b6f(toggle, radarThickness, mapThickness) end
71227186

71237187

7124-
--- **displayId Behaviour** <br>
7125-
--- 0 = Doesn't show up, ever, anywhere. <br>
7126-
--- 1 = Doesn't show up, ever, anywhere. <br>
7127-
--- 2 = Shows on both main map and minimap. (Selectable on map) <br>
7128-
--- 3 = Shows on main map only. (Selectable on map) <br>
7129-
--- 4 = Shows on main map only. (Selectable on map) <br>
7130-
--- 5 = Shows on minimap only. <br>
7131-
--- 6 = Shows on both main map and minimap. (Selectable on map) <br>
7132-
--- 7 = Doesn't show up, ever, anywhere. <br>
7133-
--- 8 = Shows on both main map and minimap. (Not selectable on map) <br>
7134-
--- 9 = Shows on minimap only. <br>
7135-
--- 10 = Shows on both main map and minimap. (Not selectable on map) <br>
7136-
--- Anything higher than 10 seems to be exactly the same as 10. <br>
7137-
--- <br>
7188+
--- **displayId Behaviour**
7189+
---
7190+
--- | display ID | Behaviour |
7191+
--- |------------ |------------------------------------------------------------- |
7192+
--- | 0 | Doesn't show up, ever, anywhere. |
7193+
--- | 1 | Doesn't show up, ever, anywhere. |
7194+
--- | 2 | Shows on both main map and minimap. (Selectable on map) |
7195+
--- | 3 | Shows on main map only. (Selectable on map) |
7196+
--- | 4 | Shows on main map only. (Selectable on map) |
7197+
--- | 5 | Shows on minimap only. |
7198+
--- | 6 | Shows on both main map and minimap. (Selectable on map) |
7199+
--- | 7 | Doesn't show up, ever, anywhere. |
7200+
--- | 8 | Shows on both main map and minimap. (Not selectable on map) |
7201+
--- | 9 | Shows on minimap only. |
7202+
--- | 10 | Shows on both main map and minimap. (Not selectable on map) |
7203+
---
7204+
--- Anything higher than 10 seems to be exactly the same as 10.
7205+
---
71387206
--- Rockstar seem to only use 0, 2, 3, 4, 5 and 8 in the decompiled scripts.
71397207
---
71407208
--- @hash [0x9029B2F3DA924928](https://docs.fivem.net/natives/?_0x9029B2F3DA924928)
@@ -8808,7 +8876,7 @@ function DoesTextLabelExist(gxt) end
88088876
--- p1 is either 1 or 2 in the PC scripts.
88098877
--- ```
88108878
---
8811-
--- This native is used to "give"/duplicate a player ped to a frontend menu as configured via the `ACTIVATE_FRONTEND_MENU` native, you first must utilize the `CLONE_PED` ( https://runtime.fivem.net/doc/natives/#\_0xEF29A16337FACADB ) to clone said ped.
8879+
--- This native is used to "give"/duplicate a player ped to a frontend menu as configured via the `ACTIVATE_FRONTEND_MENU` native, you first must utilize the [CLONE_PED](https://docs.fivem.net/natives/?_0xEF29A16337FACADB) to clone said ped.
88128880
---
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--- @hash [0xAC0BFBDC3BE00E14](https://docs.fivem.net/natives/?_0xAC0BFBDC3BE00E14)
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--- @param ped Ped
@@ -11340,10 +11408,6 @@ function SetPauseMenuActive(toggle) end
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function GetBlipColour(blip) end
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11343-
--- <!--
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--- _loc1_.map((name, idx) => `| ${idx} | ${name} | ![${name}](https://runtime.fivem.net/blips/${name}.svg) |`).join('\n')
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--- -->
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---
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--- Sets the displayed sprite for a specific blip.
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---
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--- There's a [list of sprites](https://docs.fivem.net/game-references/blips/) on the FiveM documentation site.

docs-gen/native-misc.def.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5422,7 +5422,7 @@ function ForceSocialClubUpdate() end
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function N_0xebd3205a207939ed(p0) end
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--- Refer to [`SET_WEATHER_TYPE_NOW`](#0x29B487C359E19889) for weather types.
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--- Refer to [`SET_WEATHER_TYPE_NOW`](https://docs.fivem.net/natives/?_0x29B487C359E19889) for weather types.
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---
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--- @hash [0xED712CA327900C8A](https://docs.fivem.net/natives/?_0xED712CA327900C8A)
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--- @param weatherType string (char*)

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