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v0.1.0-alpha.2

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@Yadhu-S Yadhu-S released this 10 Sep 15:26
· 11 commits to master since this release

Changes:

  • Log error if trying to simulate with both jolt and chaos physics
  • Disable chaos simulation forcefully in UJoltSkeletalMeshComponent if enabled
  • Fixes issues with contact listener, and make the result available though BP

Breaking changes:

  • CastShape() returns more information and not just BodyIDs of found meshes

Full Changelog: v0.1.1-alpha.1...v0.1.0-alpha.2