v0.1.0-alpha.2
Pre-release
Pre-release
Changes:
- Log error if trying to simulate with both jolt and chaos physics
- Disable chaos simulation forcefully in
UJoltSkeletalMeshComponentif enabled - Fixes issues with contact listener, and make the result available though BP
Breaking changes:
CastShape()returns more information and not just BodyIDs of found meshes
Full Changelog: v0.1.1-alpha.1...v0.1.0-alpha.2