Update imgui and add SDL3 support #7
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| name: Build | |
| on: | |
| pull_request: | |
| push: | |
| release: | |
| types: published | |
| jobs: | |
| build-cmake: | |
| name: ${{ matrix.case.name }} | |
| runs-on: ${{ matrix.case.os }} | |
| container: ${{ matrix.case.container }} | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| case: | |
| - { name: 'Windows (DirectX 9)', os: 'windows-latest', platform: 'D3D9' } | |
| - { name: 'Windows (GL3, glfw)', os: 'windows-latest', platform: 'GL3', gl3_gfxlib: 'GLFW' } | |
| - { name: 'Windows (GL3, SDL2)', os: 'windows-latest', platform: 'GL3', gl3_gfxlib: 'SDL2', sdl-version: '2-latest' } | |
| - { name: 'Windows (GL3, SDL3)', os: 'windows-latest', platform: 'GL3', gl3_gfxlib: 'SDL3', sdl-version: '3-latest' } | |
| - { name: 'Windows (null)', os: 'windows-latest', platform: 'NULL' } | |
| - { name: 'macOS (GL3, glfw)', os: 'macos-latest', platform: 'GL3', gl3_gfxlib: 'GLFW' } | |
| - { name: 'macOS (GL3, SDL2)', os: 'macos-latest', platform: 'GL3', gl3_gfxlib: 'SDL2', sdl-version: '2-latest' } | |
| - { name: 'macOS (GL3, SDL3)', os: 'macos-latest', platform: 'GL3', gl3_gfxlib: 'SDL3', sdl-version: '3-latest' } | |
| - { name: 'macOS (null)', os: 'macos-latest', platform: 'NULL' } | |
| - { name: 'Ubuntu (GL3, glfw)', os: 'ubuntu-latest', platform: 'GL3', gl3_gfxlib: 'GLFW' } | |
| - { name: 'Ubuntu (GL3, SDL2)', os: 'ubuntu-latest', platform: 'GL3', gl3_gfxlib: 'SDL2', sdl-version: '2-latest' } | |
| - { name: 'Ubuntu (null)', os: 'ubuntu-latest', platform: 'NULL' } | |
| - { name: 'PlayStation 2', os: 'ubuntu-latest', platform: 'PS2', ps2: true, container: 'ps2dev/ps2dev:latest', cmake-toolchain-file: 'cmake/ps2/cmaketoolchain/toolchain_ps2_ee.cmake' } | |
| - { name: 'Nintendo Switch', os: 'ubuntu-latest', platform: 'GL3', gl3_gfxlib: 'GLFW', glfw-nobuild: true, container: 'devkitpro/devkita64:latest', cmake-toolchain-file: '/opt/devkitpro/cmake/Switch.cmake' } | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - uses: actions/setup-python@v4 | |
| with: | |
| python-version: '3.x' | |
| - name: 'Install PS2 dependencies' | |
| if: ${{ matrix.case.ps2 }} | |
| run: | | |
| apk add cmake gmp mpc1 mpfr4 make pkgconf git | |
| - name: 'Setup SDL' | |
| if: ${{ !!matrix.case.sdl-version }} | |
| uses: libsdl-org/setup-sdl@main | |
| with: | |
| version: ${{ matrix.case.sdl-version }} | |
| install-linux-dependencies: true | |
| cmake-toolchain-file: ${{ matrix.case.cmake-toolchain-file }} | |
| - name: 'Setup GLFW' | |
| if: ${{ matrix.case.gl3_gfxlib == 'GLFW' && !matrix.case.glfw-nobuild }} | |
| shell: sh | |
| run: | | |
| ${{ (runner.os == 'Linux' && 'sudo apt-get update -y && sudo apt-get install -y libwayland-dev libxkbcommon-dev xorg-dev') || '' }} | |
| git clone "https://github.com/glfw/glfw.git" glfw-source --depth 1 | |
| cmake -S glfw-source -B glfw-build -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF -DGLFW_BUILD_DOCS=OFF -DGLFW_INSTALL=ON -DCMAKE_INSTALL_PREFIX=glfw-prefix -DCMAKE_TOOLCHAIN_FILE="${{ matrix.case.cmake-toolchain-file }}" -DCMAKE_BUILD_TYPE=Release | |
| cmake --build glfw-build --config Release | |
| cmake --install glfw-build --config Release | |
| echo "glfw3_ROOT=${{ github.workspace}}/glfw-prefix" >${GITHUB_ENV} | |
| - name: 'Configure (CMake)' | |
| shell: sh | |
| run: | | |
| cmake -S . -B build \ | |
| -DLIBRW_PLATFORM=${{ matrix.case.platform }} \ | |
| -DLIBRW_GL3_GFXLIB=${{ matrix.case.gl3_gfxlib }} \ | |
| -DCMAKE_TOOLCHAIN_FILE=${{ matrix.case.cmake-toolchain-file }} \ | |
| -DCMAKE_BUILD_TYPE=Release \ | |
| -DCMAKE_POLICY_DEFAULT_CMP0074=NEW | |
| - name: 'Build (CMake)' | |
| run: | | |
| cmake --build build --config Release --verbose | |
| - name: 'Create binary package (CPack)' | |
| run: | | |
| cd build | |
| cpack . -C Release | |
| - name: 'Archive binary package (GitHub artifacts)' | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: ${{ matrix.case.os }}-${{ matrix.case.platform }}${{ (matrix.case.gl3_gfxlib != '' && format('-{0}', matrix.case.gl3_gfxlib)) || '' }} | |
| path: build/*.tar.xz | |
| if-no-files-found: error |