Mods (complete and add to the following information):
- Arma 3: 3.20.2
- CBA: 3.18.5
- ACE3: 320.2
Description:
AI cannot fire guided missiles with no hardlock capability, esspecially noticable on vehicles such as the Qilin, this has been a bug ive noticed for around a year now but I didnt report it because I thought other people would notice
Steps to reproduce:
- Setup zeus in eden editor
- Load into the game
- Spawn a qilin AT
- Spawn any enemy vehicle
- Observe the qilin as it proceeds to not fire on the target
Expected behavior:
Qilin should fire at the enemy vehicle
Where did the issue occur?
Singleplayer scenario
Log Files:
N/A
Additional context:
No
Screenshots:

Mods (complete and add to the following information):
Description:
AI cannot fire guided missiles with no hardlock capability, esspecially noticable on vehicles such as the Qilin, this has been a bug ive noticed for around a year now but I didnt report it because I thought other people would notice
Steps to reproduce:
Expected behavior:
Qilin should fire at the enemy vehicle
Where did the issue occur?
Singleplayer scenario
Log Files:
N/A
Additional context:
No
Screenshots: