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Update gleam.md (#5395)
Change all the `io.debug` calls to `echo`, as that is the new way to debug print something in gleam. https://tour.gleam.run/basics/type-checking/
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gleam.md

Lines changed: 51 additions & 50 deletions
Original file line numberDiff line numberDiff line change
@@ -91,57 +91,59 @@ pub fn main() {
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// When running on JavaScript runtimes ints are represented using JavaScript's
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// 64 bit floating point numbers.
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// We can use `echo` to debug print a value.
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// Int arithmetic
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io.debug(1 + 1)
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io.debug(5 - 1)
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io.debug(5 / 2)
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io.debug(3 * 3)
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io.debug(5 % 2)
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echo 1 + 1
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echo 5 - 1
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echo 5 / 2
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echo 3 * 3
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echo 5 % 2
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// Int comparisons
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io.debug(2 > 1)
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io.debug(2 < 1)
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io.debug(2 >= 1)
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io.debug(2 <= 1)
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echo 2 > 1
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echo 2 < 1
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echo 2 >= 1
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echo 2 <= 1
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// Equality works for any type and is checked structurally, meaning that two
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// values are equal if they have the same structure rather than if they are at
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// the same memory location.
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io.debug(1 == 1)
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echo 1 == 1
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// True
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io.debug(2 != 2)
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echo 2 != 2
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// False
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// Standard library int functions
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io.debug(int.min(142, 137))
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echo int.min(142, 137)
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// 137
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io.debug(int.clamp(-80, min: 0, max: 100))
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echo int.clamp(-80, min: 0, max: 100)
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// 0
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io.debug(int.base_parse("10", 2))
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echo int.base_parse("10", 2)
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// Ok(2)
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// Binary, octal, and hex Int literals
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io.debug(0b00001111)
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io.debug(0o17)
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io.debug(0xF)
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echo 0b00001111
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echo 0o17
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echo 0xF
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// Use underscores to enhance integer readability
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io.debug(1_000_000)
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echo 1_000_000
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// Gleam's numerical operators are not overloaded, so there are dedicated
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// operators for working with floats.
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// Float arithmetic
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io.debug(1.0 +. 1.5)
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io.debug(5.0 -. 1.5)
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io.debug(5.0 /. 2.5)
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io.debug(3.0 *. 3.5)
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echo 1.0 +. 1.5
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echo 5.0 -. 1.5
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echo 5.0 /. 2.5
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echo 3.0 *. 3.5
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// Float comparisons
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io.debug(2.2 >. 1.3)
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io.debug(2.2 <. 1.3)
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io.debug(2.2 >=. 1.3)
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io.debug(2.2 <=. 1.3)
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echo 2.2 >. 1.3
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echo 2.2 <. 1.3
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echo 2.2 >=. 1.3
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echo 2.2 <=. 1.3
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// Floats are represented as 64-bit floating point numbers on both the Erlang
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// and JavaScript runtimes.
@@ -157,42 +159,41 @@ pub fn main() {
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// NaN or Infinity float value in the Erlang runtime.
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// Division by zero is not an error
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io.debug(3.14 /. 0.0)
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echo 3.14 /. 0.0
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// 0.0
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// Standard library float functions
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io.debug(float.max(2.0, 9.5))
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echo float.max(2.0, 9.5)
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// 9.5
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io.debug(float.ceiling(5.4))
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echo float.ceiling(5.4)
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// 6.0
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// Underscores for floats are also supported
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io.debug(10_000.01)
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echo 10_000.01
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// Division by zero will not overflow but is instead defined to be zero.
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// Working with strings
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io.debug("⭐ Gleam ⭐ - 별")
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io.debug(
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"this
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echo "⭐ Gleam ⭐ - 별"
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echo "this
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is
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a
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multi
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line
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string",
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)
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io.debug("\u{1F600}")
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string"
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echo "\u{1F600}"
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// Outputs a smiley 😀
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// Double quote can be escaped
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io.println("\"X\" marks the spot")
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// String concatenation
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io.debug("One " <> "Two")
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echo "One " <> "Two"
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// String functions
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io.debug(text.reverse("1 2 3 4 5"))
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io.debug(text.append("abc", "def"))
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echo text.reverse("1 2 3 4 5")
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echo text.append("abc", "def")
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io.println(text.reverse("!desrever tog gnirts sihT"))
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// Outputs "This string got reversed!"
@@ -209,43 +210,43 @@ pub fn main() {
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// Bool operators
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// The || and && operators work by short-circuiting
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io.debug(True && False)
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echo True && False
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// False
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io.debug(True && True)
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echo True && True
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// True
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io.debug(False || False)
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echo False || False
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// False
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io.debug(False || True)
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echo False || True
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// True
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// Bool functions
225-
io.debug(bool.to_string(True))
226+
echo bool.to_string(True)
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// "True"
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228-
io.debug(bool.to_int(False))
229+
echo bool.to_int(False)
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// 0
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// Assignments
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let x = "Original value"
233-
io.debug(x)
234+
echo x
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// Assign `y` to the value of `x`
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let y = x
237-
io.debug(y)
238+
echo y
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// Assign `x` to a new value
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let x = "New value"
241-
io.debug(x)
242+
echo x
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// The `y` still refers to the original value
244-
io.debug(y)
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echo y
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// In Gleam variable and function names are written in snake_case.
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let answer_to_the_universe = 42
248-
io.debug(answer_to_the_universe)
249+
echo answer_to_the_universe
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let and_everything = answer_to_the_universe
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// Now using a variable produces a warning

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