-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathCMakeLists.txt
236 lines (178 loc) · 7.93 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
# ----------------------------------------------------------------------------
# DRUID ENGINE
# ----------------------------------------------------------------------------
if(UNIX)
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
endif(UNIX)
if(WIN32)
cmake_minimum_required(VERSION 3.21 FATAL_ERROR)
endif(WIN32)
# ----------------------------------------------------------------------------
# FUNCTIONS
# ----------------------------------------------------------------------------
function(build_programs path prefix)
message("BUILD PROGRAMS (${prefix}): " ${path})
file(GLOB PROGRAM_PATHS ${path})
foreach(PROGRAM_PATH ${PROGRAM_PATHS})
file(GLOB_RECURSE PROGRAM_SOURCES "${PROGRAM_PATH}/*.cpp" "${PROGRAM_PATH}/*.hpp")
include_directories("${PROGRAM_PATH}")
get_filename_component(PROGRAM_NAME ${PROGRAM_PATH} NAME_WE) # NAME_WE = name with extension
set(PROGRAM_FINAL_NAME "${prefix}_${PROGRAM_NAME}" )
add_executable( ${PROGRAM_FINAL_NAME} ${PROGRAM_SOURCES} )
target_link_libraries( ${PROGRAM_FINAL_NAME} ${DRUID})
install(TARGETS ${PROGRAM_FINAL_NAME} DESTINATION ${EXECUTABLE_OUTPUT_PATH})
endforeach()
endfunction()
# project name
set(DRUID druid)
project(${DRUID})
# ----------------------------------------------------------------------------
# CPP TARGETS
# ----------------------------------------------------------------------------
# We need c++14 because it defines the auto type.
# set(CMAKE_CXX_FLAGS_ALL "-std=c++17 -Wall") # this macro was invented by me
if(ENABLE_LOGS)
set(CMAKE_CXX_FLAGS_ALL "${CMAKE_CXX_FLAGS_ALL} -Wall -D DE_ENABLE_LOGS")
endif(ENABLE_LOGS)
if(UNIX)
set(CMAKE_CXX_FLAGS_ALL "${CMAKE_CXX_FLAGS_ALL} -std=c++17 -Werror=return-type")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${CMAKE_CXX_FLAGS_ALL} -D DE_DEBUG -mavx")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${CMAKE_CXX_FLAGS_ALL} -O3 -mavx")
endif(UNIX)
if(WIN32)
set(CMAKE_CXX_FLAGS_ALL "${CMAKE_CXX_FLAGS_ALL} /m /TP /std:c++17")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${CMAKE_CXX_FLAGS_ALL} -D DE_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${CMAKE_CXX_FLAGS_ALL}")
endif(WIN32)
# ----------------------------------------------------------------------------
# OUTPUT DIRECTORIES
# ----------------------------------------------------------------------------
set(LIBRARY_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/compiledLibs")
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/binaries")
# ----------------------------------------------------------------------------
message("Compiler: ${CMAKE_CXX_COMPILER}")
message("Release: ${CMAKE_CXX_FLAGS_RELEASE}")
message("Debug: ${CMAKE_CXX_FLAGS_DEBUG}")
message("Selected Build target: ${CMAKE_BUILD_TYPE}")
# ----------------------------------------------------------------------------
# DEPENDENCIES
# ----------------------------------------------------------------------------
# third party libraries
set(DEPENDENCIES_DIR "dependencies")
# OpenGL
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
# ZLib (libpng dependency)
if(WIN32)
# Requires Zlib -> http://gnuwin32.sourceforge.net/packages/zlib.htm
set(ZLIB_ROOT "C:/Program Files (x86)/GnuWin32")
endif(WIN32)
find_package(ZLIB REQUIRED)
# GLFW
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) # see : http://www.glfw.org/docs/latest/build_guide.html
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory("${DEPENDENCIES_DIR}/glfw-3.3.4")
include_directories("${DEPENDENCIES_DIR}/glfw-3.3.4/include")
# glad
set(GLAD_SOURCE "${DEPENDENCIES_DIR}/glad/src/glad.c")
include_directories("${DEPENDENCIES_DIR}/glad/include")
# JSON
set(JSON_BuildTests OFF CACHE INTERNAL "")
include_directories("${DEPENDENCIES_DIR}/json-3.9.1/single_include/nlohmann")
add_subdirectory("${DEPENDENCIES_DIR}/json-3.9.1")
# libpng
set(PNG_SHARED ON CACHE BOOL "" FORCE)
set(PNG_STATIC OFF CACHE BOOL "" FORCE)
set(PNG_EXECUTABLES OFF CACHE BOOL "" FORCE) # we only want lib
set(PNG_TESTS OFF CACHE BOOL "" FORCE) # we only want lib
set(SKIP_INSTALL_ALL OFF CACHE BOOL "" FORCE) # we only want lib
include_directories("${DEPENDENCIES_DIR}/libpng-1.6.37/build/include")
link_directories("${DEPENDENCIES_DIR}/libpng-1.6.37/build/lib")
add_subdirectory("${DEPENDENCIES_DIR}/libpng-1.6.37")
# Pyhon
# find_package (Python3 COMPONENTS Interpreter Development)
# message("Python3 found: ${Python3_FOUND}")
# include_directories(${Python3_INCLUDE_DIRS})
# message(${Python3_INCLUDE_DIRS})
# message(${Python3_LIBRARIES})
# FreeType
#find_package(Freetype REQUIRED)
#include_directories(${FREETYPE_INCLUDE_DIRS})
# Duktape
set(DUKTAPE_SOURCE "${DEPENDENCIES_DIR}/duktape-2.6.0/src/duktape.c")
include_directories("${DEPENDENCIES_DIR}/duktape-2.6.0/src")
# ----------------------------------------------------------------------------
# ENGINE PACKAGES
# ----------------------------------------------------------------------------
file(GLOB PACKAGES_PATHS "code/*")
set(PACKAGES "")
foreach(PACKAGE_PATH ${PACKAGES_PATHS})
get_filename_component(PACKAGE_NAME ${PACKAGE_PATH} NAME_WE) # NAME_WE = name with extension
list(APPEND PACKAGES ${PACKAGE_NAME})
endforeach()
# ----------------------------------------------------------------------------
# PACKAGES INCLUDE DIRECTORIES
# ----------------------------------------------------------------------------
include_directories("code")
# needed for generated code
include_directories(".")
include_directories("generated-code")
# file(GLOB INCLUDE_PATHS "code/*")
#
# foreach(INCLUDE_PATH ${INCLUDE_PATHS})
# get_filename_component(INCLUDE_NAME ${INCLUDE_PATH} NAME_WE) # NAME_WE = name with extension
# include_directories("code/${INCLUDE_NAME}")
# endforeach()
# ----------------------------------------------------------------------------
# LIBRARY OBJECTS
# ----------------------------------------------------------------------------
# object libraries
# Alternative: CMakeLists.txt with this code into source directory.
# add_subdirectory(source)
foreach(PACKAGE ${PACKAGES})
file(GLOB_RECURSE PACKAGE_SOURCE "code/${PACKAGE}/*")
add_library(${PACKAGE} OBJECT ${PACKAGE_SOURCE})
endforeach()
# list of objects
foreach(PACKAGE ${PACKAGES})
list(APPEND OBJS $<TARGET_OBJECTS:${PACKAGE}>)
endforeach()
# ----------------------------------------------------------------------------
# DRUID ENGINE LIBRARY
# ----------------------------------------------------------------------------
# single library
add_library(${DRUID} ${OBJS} ${GLAD_SOURCE} ${DUKTAPE_SOURCE})
# ----------------------------------------------------------------------------
# LINK LIBRARIES
# ----------------------------------------------------------------------------
# link libraries with druid library
target_link_libraries(${DRUID} ${OPENGL_gl_LIBRARY})
target_link_libraries(${DRUID} ${OPENGL_glu_LIBRARY})
target_link_libraries(${DRUID} glfw)
target_link_libraries(${DRUID} nlohmann_json)
target_link_libraries(${DRUID} libpng.so)
#target_link_libraries(${DRUID} ${FREETYPE_LIBRARIES})
#target_include_directories(${DRUID} PRIVATE ${FREETYPE_INCLUDE_DIRS})
#target_link_libraries( ${DRUID} ${Python3_LIBRARIES})
# SOIL
#target_link_libraries( ${DRUID} SOIL )
# ----------------------------------------------------------------------------
# TESTS
# ----------------------------------------------------------------------------
if(BUILD_UNIT_TESTS)
build_programs("test/unit/*" "test_unit")
endif(BUILD_UNIT_TESTS)
if(BUILD_INTEGRATION_TESTS)
build_programs("test/integration/*" "test_integration")
endif(BUILD_INTEGRATION_TESTS)
# ----------------------------------------------------------------------------
# TOOLS
# ----------------------------------------------------------------------------
if(BUILD_TOOLS)
build_programs("tools/*" "tool")
endif(BUILD_TOOLS)
# ----------------------------------------------------------------------------
# GAMES
# ----------------------------------------------------------------------------
build_programs("games/*" "games")