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Common: fix OPT_HIGHESTOPTION
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Common/ac/gamestructdefines.h

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Original file line numberDiff line numberDiff line change
@@ -86,7 +86,7 @@
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#define OPT_SCALECHAROFFSETS 52 // apply character scaling to the sprite offsets (z, locked offs)
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#define OPT_SAVESCREENSHOTLAYER 53 // which render layers to include into savegame screenshot
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#define OPT_VOICECLIPNAMERULE 54 // which rule to use for a voice clip name based on character's name (old/new)
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#define OPT_HIGHESTOPTION OPT_SAVESCREENSHOTLAYER
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#define OPT_HIGHESTOPTION OPT_VOICECLIPNAMERULE
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#define OPT_NOMODMUSIC 98 // [DEPRECATED]
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#define OPT_LIPSYNCTEXT 99
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