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1 parent 8679c8a commit 5203b50Copy full SHA for 5203b50
Changes.txt
@@ -95,6 +95,7 @@ Engine:
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- Ensure that Character.Speaking returns true when a speech is playing even if the character
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has no speech view.
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- DynamicSprite.CreateFromFile() may now load 1-bit and 4-bit bitmaps, converting to 8-bit.
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+ - Do not alter or clamp palette for 8-bit sprites loaded into a 16/32-bit game at runtime.
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- Assigning InventoryItem.Graphic will no longer reassign CursorGraphic too even if they were
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identical previously.
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- Calling DeleteSaveSlot() on a slot within 0-50 range will no longer secretly move a save with
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