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Engine: added DisplayTextPosition to DisplayTextLooks
This amends kDisplayTextStyle_Overchar with a more elaborate combination of settings. Stop using negative x and y in display_main as a telling that the text should be centered. (They are still used in display_speech though, since the script api supports this behavior, whether intentionally or by accident.) Also fixes SayAt being clamped to the screen as if it's regular Say.
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