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Updated build version (3.6.1.25 P3)
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6 files changed

+33
-9
lines changed

6 files changed

+33
-9
lines changed

CMakeLists.txt

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@@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
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project(AGS
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VERSION 3.6.1.24
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VERSION 3.6.1.25
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LANGUAGES CXX C)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

Changes.txt

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REVISION HISTORY
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================
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VERSION 3.6.1 - Patch 3, June 2024
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Editor:
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- Fixed that after deleting a View's frame editor did not select next frame (regression in 3.6.1).
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- Fixed "Delete last loop" button not appearing in the View Editor if the view is filled using
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"Assign sprites to view" command from the Sprite Manager.
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Engine:
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- Implemented an alternate solution for rendering "bad" TTF fonts that does not increase their
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loading times (after previous patch 2).
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- Allow scene render during "load room" event if the last room transition was "Instant".
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This has to be done because number of games used this event for custom transitions.
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- For games compiled in "Debug" mode "warnings.log" file will be written in "savegame dir"
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on platforms where modifying game directory is forbidden in principle (OSX, iOS, Android, Web).
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- Fixed System.Log() was registered for plugins using a wrong argument list.
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Compatibility:
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- Fixed loading of 3.5.0 saves (broken in 3.6.1).
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Windows:
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- Fixed disk space check was testing space in the current directory instead of the
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save game location.
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VERSION 3.6.1 - Patch 2, May 2024
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Editor:

Common/core/def_version.h

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#ifndef __AGS_CN_CORE__DEFVERSION_H
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#define __AGS_CN_CORE__DEFVERSION_H
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#define ACI_VERSION_STR "3.6.1.24"
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#define ACI_VERSION_STR "3.6.1.25"
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#if defined (RC_INVOKED) // for MSVC resource compiler
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#define ACI_VERSION_MSRC_DEF 3,6,1,24
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#define ACI_VERSION_MSRC_DEF 3,6,1,25
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#endif
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#define SPECIAL_VERSION ""

Editor/AGS.Editor/app.manifest

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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<assemblyIdentity version="3.6.1.24" name="AGSEditor"/>
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<assemblyIdentity version="3.6.1.25" name="AGSEditor"/>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">

Editor/AGS.Types/Properties/AssemblyInfo.cs

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@@ -22,9 +22,9 @@ namespace AGS.Types
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public class Version
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{
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public static readonly bool IS_BETA_VERSION = false;
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public const string AGS_EDITOR_DATE = "May 2024";
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public const string AGS_EDITOR_DATE = "June 2024";
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public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.1";
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public const string AGS_EDITOR_VERSION = "3.6.1.24";
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public const string AGS_EDITOR_VERSION = "3.6.1.25";
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public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2024 others.";
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}
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}

version.json

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{
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"version": "3.6.1.24",
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"version": "3.6.1.25",
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"versionFriendly": "3.6.1",
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"versionSp": "P2",
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"versionSp": "P3",
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"versionYear": "2024",
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"versionMonth": "May",
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"versionMonth": "June",
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"versionIsBeta": "false",
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"appID": "6fcbc804-4887-4786-bcf6-b0786e1e983d",
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"licenseLink": "https://opensource.org/license/artistic-2-0/",

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