Skip to content

Commit 6d06566

Browse files
committed
Updated build version (3.6.2.2)
1 parent dc361c4 commit 6d06566

File tree

6 files changed

+21
-8
lines changed

6 files changed

+21
-8
lines changed

CMakeLists.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
55
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
66

77
project(AGS
8-
VERSION 3.6.2.1
8+
VERSION 3.6.2.2
99
LANGUAGES CXX C)
1010

1111
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

Changes.txt

Lines changed: 14 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -13,6 +13,8 @@ Editor:
1313
- In General Settings added "Use old-style voice clip naming rule" which lets to select whether
1414
the game should expect old-style voice clip filenames (4-letter char name followed by number)
1515
or the new one (full char name, followed by a number, separated by a dot).
16+
- Added "WrapText", "TextPaddingHorizontal", "TextPaddingVertical" properties to GUI Button.
17+
- GUI Labels can select full range of Alignment values in their TextAlignment property.
1618
- Added "TurnWhenFacing" property to Characters.
1719
- Textual GUI controls can now select "Null Font" as their font: this will prevent any text to be
1820
drawn even if one is assigned, and make it have zero size (when it matters).
@@ -68,19 +70,30 @@ Script API:
6870
- Added eNullFont constant that lets assign or pass a "null font" to any property or function
6971
parameter which expects a font's ID. This "null font" will simply make any text not drawn
7072
and have no actual measurements (size, spacing, etc).
73+
- Added global events: eEventDialogStart, eEventDialogStop, eEventDialogRun,
74+
eEventDialogOptionsOpen, eEventDialogOptionsClose (these are handled in "on_event").
75+
- Added Button.WrapText, TextPaddingHorizontal, TextPaddingVertical.
7176
- Added Character.TurnWhenFacing property.
7277
- Added Character.MoveStraight() complementing WalkStraight().
78+
- Added DateTime.CreateFromDate() and CreateFromRawTime().
79+
- Added static Dialog.CurrentDialog property and non-static ExecutedOption and AreOptionsDisplayed
80+
properties.
7381
- Added RenderLayer enum, and optional "layers" parameter to DynamicSprite.CreateFromScreenShot(),
7482
that tells which of the game's render layers to capture when making a screenshot.
83+
- Added File.Copy() and File.Rename().
7584
- Added File.GetFileTime() that returns file's modification time.
7685
- Added Game.GetSaveSlotTime() that returns a time this save slot was last written.
86+
- Label.TextAlignment has now type Alignment, rather than HorizontalAlignment, and has
87+
full alignment range (both horizontal and vertical).
7788
- Added FileSortStyle and SortDirection enum, and optional "fileSortStyle" and "sortDirection"
7889
parameters to ListBox.FillDirList(). This lets to sort resulting list by name or time,
7990
in ascending or descending order.
8091
- ListBox.FillSaveGameList(), RestoreGameDialog() and SaveGameDialog() now let define a range
8192
of save slots for display.
93+
- Added Overlay.SetPosition() and SetSize() functions for convenience.
8294
- Added Speech.SpeakingCharacter that returns currently speaking character (for blocking speech).
83-
- Added MoveSaveSlot() which renames a savegame.
95+
- Added GetTimerPos() that returns timer's position (remaining time), in ticks.
96+
- Added CopySaveSlot() and MoveSaveSlot(), which moves existing save to another slot.
8497
- Added optional "sprite" parameter to SaveGameSlot(), that lets to pass a number of an arbitrary
8598
sprite to write into this save instead of a standard "screenshot".
8699
- Added System.GetEngineInteger() and System.GetEngineString() for returning diagnostic

Common/core/def_version.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,9 +1,9 @@
11
#ifndef __AGS_CN_CORE__DEFVERSION_H
22
#define __AGS_CN_CORE__DEFVERSION_H
33

4-
#define ACI_VERSION_STR "3.6.2.1"
4+
#define ACI_VERSION_STR "3.6.2.2"
55
#if defined (RC_INVOKED) // for MSVC resource compiler
6-
#define ACI_VERSION_MSRC_DEF 3,6,2,1
6+
#define ACI_VERSION_MSRC_DEF 3,6,2,2
77
#endif
88

99
#define SPECIAL_VERSION ""

Editor/AGS.Editor/app.manifest

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
<?xml version="1.0" encoding="utf-8"?>
22
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
3-
<assemblyIdentity version="3.6.2.1" name="AGSEditor"/>
3+
<assemblyIdentity version="3.6.2.2" name="AGSEditor"/>
44
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
55
<security>
66
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">

Editor/AGS.Types/Properties/AssemblyInfo.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ public class Version
2525
public static readonly bool IS_BETA_VERSION = true;
2626
public const string AGS_EDITOR_DATE = "October 2024";
2727
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.2";
28-
public const string AGS_EDITOR_VERSION = "3.6.2.1";
28+
public const string AGS_EDITOR_VERSION = "3.6.2.2";
2929
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2024 others.";
3030
public static readonly string AGS_EDITOR_TARGETNAME =
3131
IntPtr.Size > 4 ? "64-bit" : "32-bit";

version.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
{
2-
"version": "3.6.2.1",
2+
"version": "3.6.2.2",
33
"versionFriendly": "3.6.2",
4-
"versionSp": "Beta1",
4+
"versionSp": "Beta2",
55
"versionYear": "2024",
66
"versionMonth": "October",
77
"versionIsBeta": "true",

0 commit comments

Comments
 (0)