@@ -12,6 +12,10 @@ Compiler:
1212 character literals).
1313
1414Engine:
15+ - Do not enable "infinite FPS mode" if game script calls SetGameSpeed with a value 1000 or higher.
16+ The problem is that the script API does not have any means to turn this mode off, so game
17+ will be stuck in "maxed FPS". The remaining method is Ctrl+E hotkey used to toggle
18+ "infinite FPS" if the game is run with "--fps" command line argument.
1519 - Do not quit with error if a wrong GUI type is assigned as a "TextWindow GUI", display default
1620 message box instead and log a warning.
1721 - Do not quit if failed to run PlaySilentMIDI(), log a warning instead.
@@ -22,6 +26,7 @@ Engine:
2226 any ScriptName assigned.
2327 - Fixed room background animation running too fast if the BackgroundAnimationDelay was set
2428 to a value > 127.
29+ - Fixed Character.FaceDirection() and similar commands not resetting idle state.
2530 - Fixed dialog options were rendering twice per game frame (this did not cause any graphical
2631 glitches, but could cause extra performance issues).
2732 - Fixed slightly broken slider's handle position for thin sliders with very small handle sprites.
@@ -56,6 +61,10 @@ Compatibility:
5661 them where precise walking coordinates and/or timing is required by scripts.
5762 - Fixed misaligned text centering on buttons in pre-3.6.0 games.
5863
64+ Plugins:
65+ - Fixed a crash in AGSBlend plugin, occuring if DrawSprite function was called with transparency
66+ parameter = 100 (fully transparent).
67+
5968WinSetup:
6069 - If any of the cache sizes in config is set to a value not present in the option lists,
6170 the list will be assigned to the nearest matching value, instead of resetting to default.
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