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Updated build version (4.00.00.12)
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6 files changed

+16
-7
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CMakeLists.txt

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@@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
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project(AGS
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VERSION 4.00.00.11
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VERSION 4.00.00.12
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LANGUAGES CXX C)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

Changes.txt

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@@ -32,6 +32,8 @@ Editor:
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- Added Custom Properties for: Audio Clips, Dialogs, GUI, GUI Controls, Regions, Walkable Areas.
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- Added Enabled and Visible properties to Characters, Enabled property to Room Objects.
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- Added BlendMode property to Characters, GUI and Room Objects.
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- Added Flip property to View Frame, replacing a boolean Flipped property. The new property
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supports all 3 flip variants: horizontal, vertical and both at once.
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- Added FaceDirectionRatio property to General Settings, Room and Walkable Areas.
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- Added readonly Length property to AudioClips, for the reference.
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- Added "Source FontFile" property to Fonts, this property lets assign a Font File to the Font.
@@ -53,6 +55,8 @@ Editor:
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- When importing room backgrounds of a different size Editor will now let user decide whether
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to reset, keep or rescale room masks.
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- Fixed faulty double-click on project items in case user dragged the cursor away.
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- Fixed certain errors like "not terminated string" in Dialog Scripts did not report correct
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Dialog and line, making it difficult to find the cause of mistake.
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Compiler:
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- The new extended script compiler is available. Almost all of the new Scripting features are
@@ -83,6 +87,8 @@ Scripting:
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the closing bracket and closing semi-colon.
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- Functions now may call any other function from within same script, regardless of their
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order of declaration.
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- When calling a function you may specify parameter names like "name1: value, name2: value",
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and when doing so - pass arguments in any order.
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- Compiler can now evaluate integer or float expressions at compile time whenever result
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is actually constant and can be calculated at compile time.
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- "const" keyword now may be used to define compile-time "int" and "float" constants.
@@ -137,13 +143,15 @@ Script API:
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- Added readonly Game.SpriteColorDepth[] indexed property.
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- Added GUI.ScaleX and ScaleY properties, GUI.SetScale() function.
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- Added GUI.GUIToScreenPoint() and GUI.ScreenToGUIPoint() functions.
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- Added Overlay.Flip property that lets to set one of the 3 standard flip styles.
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- Added Overlay.Tint(), SetLightLevel() and RemoveTint() functions, Overlay.HasTint,
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HasLightLevel, LightLevel, TintBlue, TintGreen, TintRed, TintSaturation, TintLuminance
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properties, matching Character and Object tinting functionality.
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- Added Room.PathFinder property that returns a Pathfinder object, searching paths over this
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room's walkable areas.
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- Added StringSplitOptions enum, String.Join(), String.Split() and String.Trim() functions.
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- Expanded String.IndexOf() with new parameters: "StringCompareStyle", "index" and "count".
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- ViewFrame.Flipped property now returns eFlipDirection instead of bool.
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- Added "walkarea[]" and "walkbehind[]" global arrays.
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- Global generated game objects (Characters, GUIs, etc), and global arrays of these objects
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(character[], object[], gui[], etc) are now declared as object *pointers* and arrays of
@@ -157,6 +165,7 @@ Script API:
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Engine:
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- Support joystick and gamepad input.
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- Engine now supports up to 1024 simultaneously loaded scripts (was 128).
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- Implemented more accurate Character movement. The movement direction is now more precise
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and diagonal movement speed no longer may exceed MovementSpeed setting.
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- Ensure that Character.Speaking returns true even if character has no speech view.

Common/core/def_version.h

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@@ -1,9 +1,9 @@
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#ifndef __AGS_CN_CORE__DEFVERSION_H
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#define __AGS_CN_CORE__DEFVERSION_H
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#define ACI_VERSION_STR "4.00.00.11"
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#define ACI_VERSION_STR "4.00.00.12"
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#if defined (RC_INVOKED) // for MSVC resource compiler
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#define ACI_VERSION_MSRC_DEF 4,00,00,11
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#define ACI_VERSION_MSRC_DEF 4,00,00,12
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#endif
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#define SPECIAL_VERSION ""

Editor/AGS.Editor/app.manifest

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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<assemblyIdentity version="4.00.00.11" name="AGSEditor"/>
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<assemblyIdentity version="4.00.00.12" name="AGSEditor"/>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">

Editor/AGS.Types/Properties/AssemblyInfo.cs

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@@ -25,7 +25,7 @@ public class Version
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public static readonly bool IS_BETA_VERSION = true;
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public const string AGS_EDITOR_DATE = "December 2024";
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public const string AGS_EDITOR_FRIENDLY_VERSION = "4.0.0";
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public const string AGS_EDITOR_VERSION = "4.00.00.11";
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public const string AGS_EDITOR_VERSION = "4.00.00.12";
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public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2024 others.";
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public static readonly string AGS_EDITOR_TARGETNAME =
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IntPtr.Size > 4 ? "64-bit" : "32-bit";

version.json

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{
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"version": "4.00.00.11",
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"version": "4.00.00.12",
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"versionFriendly": "4.0.0",
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"versionSp": "Alpha15",
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"versionSp": "Alpha16",
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"versionYear": "2024",
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"versionMonth": "December",
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"versionIsBeta": "true",

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