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Updated build version (3.6.2.15 P5)
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6 files changed

+37
-9
lines changed

6 files changed

+37
-9
lines changed

CMakeLists.txt

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@@ -10,7 +10,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
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project(AGS
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VERSION 3.6.2.14
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VERSION 3.6.2.15
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LANGUAGES CXX C)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

Changes.txt

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@@ -1,5 +1,33 @@
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REVISION HISTORY
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================
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VERSION 3.6.2 - Patch 5, November 2025
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Editor:
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- Fixed 8-bit sprite import with "Leave as-is" option when image file does not use a transparent
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color. This resulted in regular color in slot 0 becoming a transparent instead.
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- Fixed Callstack panel not getting cleared when the game is shutdown, and clicking on its items
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could bring Editor into the wrong state.
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- Fixed crash occuring under some conditions when the Editor is trying to display a tooltip with
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the struct's member in script.
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- Fixed Autocomplete not displaying members of dynamic array's elements (was displaying dynamic
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array's "Length" property instead).
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- Fixed Autocomplete mistakes related to multidimensional arrays declared in script. (Although
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v3.* script compiler does not support multidimensional arrays, this fix prevents strange
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results if user have these in script for some reason.)
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- Fixed Autocomplete displaying generated types (dynamic array types), which it should not show
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to the user.
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- Fixed Autocomplete not displaying parent type's extender methods for child types.
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- Fixed script tooltip displaying extra pair of brackets for dynamic array variables.
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Engine:
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- Fixed Slider unexpectedly incremented MaxValue if it appears equal to MinValue.
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- Fixed Character's speech text's behavior being modified by a non-blocking voice clip run by
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a Game.PlayVoiceClip() call.
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- Fixed Game.PlayVoiceClip() not supporting narrator's voice.
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- Fixed voice clips played by Game.PlayVoiceClip() not resuming after restoring a save.
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(This is an old mistake present since the PlayVoiceClip function was introduced.)
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VERSION 3.6.2 - Patch 4, October 2025
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Editor:

Common/core/def_version.h

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#ifndef __AGS_CN_CORE__DEFVERSION_H
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#define __AGS_CN_CORE__DEFVERSION_H
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#define ACI_VERSION_STR "3.6.2.14"
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#define ACI_VERSION_STR "3.6.2.15"
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#if defined (RC_INVOKED) // for MSVC resource compiler
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#define ACI_VERSION_MSRC_DEF 3,6,2,14
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#define ACI_VERSION_MSRC_DEF 3,6,2,15
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#endif
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#define SPECIAL_VERSION ""

Editor/AGS.Editor/app.manifest

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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<assemblyIdentity version="3.6.2.14" name="AGSEditor"/>
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<assemblyIdentity version="3.6.2.15" name="AGSEditor"/>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">

Editor/AGS.Types/Properties/AssemblyInfo.cs

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@@ -23,9 +23,9 @@ namespace AGS.Types
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public class Version
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{
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public static readonly bool IS_BETA_VERSION = false;
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public const string AGS_EDITOR_DATE = "October 2025";
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public const string AGS_EDITOR_DATE = "November 2025";
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public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.2";
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public const string AGS_EDITOR_VERSION = "3.6.2.14";
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public const string AGS_EDITOR_VERSION = "3.6.2.15";
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public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2025 others.";
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public static readonly string AGS_EDITOR_TARGETNAME =
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IntPtr.Size > 4 ? "64-bit" : "32-bit";

version.json

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{
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"version": "3.6.2.14",
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"version": "3.6.2.15",
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"versionFriendly": "3.6.2",
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"versionSp": "P4",
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"versionSp": "P5",
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"versionYear": "2025",
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"versionMonth": "October",
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"versionMonth": "November",
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"versionIsBeta": "false",
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"appID": "7a604530-45b6-4e95-a729-22d212601256",
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"licenseLink": "https://opensource.org/license/artistic-2-0/",

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