@@ -4,13 +4,18 @@ VERSION 3.6.1 - Patch 8, November 2024
44
55Editor:
66 - Fixed game cannot be loaded if its GameFileName setting is an empty string.
7- - Fixed preprocessor "#else" in the nested conditions .
7+ - Fixed pressing Alt was not selecting Main Menu .
88 - Fixed error occuring when trying to assign an image to the multiple selected View Frames
99 if they have different initial images.
10+ - Fixed script preprocessor directive "#else" in the nested conditions.
1011
1112Engine:
1213 - Made File.ReadStringBack() support reading back strings without null-terminator in the end
1314 (ReadStringBack() reads a string, which has its length prepended to the sequence of chars).
15+ - Improved graphic mode selection when game window is moved to a secondary monitor.
16+ Note that still not all graphic setups are reliable on secondary monitors, specifically "real
17+ fullscreen" mode may be behaving unexpectedly if you try to switch to it on non-primary display.
18+ - Fixed AudioChannel's Paused state is not saved when saving the game.
1419 - Fixed error in case a character was walking while being locked to a temporary View, and switched
1520 to a directional loop which does not exist in the locked view.
1621 - Fixed active item cursor's image may duplicate itself onto other cursors under certain
@@ -23,11 +28,14 @@ Engine:
2328 - Fixed FadeOut or FadeIn not toggling screen state if they are inside a skipped cutscene.
2429 This could result in screen not turning to black or not restored as expected if cutscene
2530 was skipped by player.
31+ - Fixed Wait() delay of value > 32k would be treated as infinite timeout.
2632 - Fixed Ctrl + Alt key combination not working (toggle mouse lock). This is a regression in 3.6.1.
2733 - Fixed game may fail loading on platforms with strict memory alignment (e.g. MIPS processors).
2834
2935Compatibility:
3036 - Fixed SetCharacterViewEx() not treating "align" parameter according to old-style set of values.
37+ - Fixed SetTextOverlay() could cause internal mistakes leading to unexpected errors in game.
38+ - Fixed Wait() calls for pre-3.6.0 versions of Script API, where negative delay was treated as 0.
3139
3240WinSetup:
3341 - Fixed setup not distinguishing "desktop resolution" and "native resolution" from explicit
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