Skip to content

Commit ca8c2da

Browse files
committed
Updated build version (3.6.0.59)
1 parent 77e2b34 commit ca8c2da

File tree

10 files changed

+21
-14
lines changed

10 files changed

+21
-14
lines changed

CMakeLists.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
55
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
66

77
project(AGS
8-
VERSION 3.6.0.58
8+
VERSION 3.6.0.59
99
LANGUAGES CXX C)
1010

1111
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")

Changes.txt

Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,12 @@
11
REVISION HISTORY
22
================
3+
VERSION 3.6.0 - Patch 12, February 2025
4+
5+
Engine:
6+
- Fixed deleted DynamicSprite which is still assigned to a mouse cursor may cause engine's
7+
sprite cache to enter a corrupt state, eventually leading to a crash.
8+
9+
310
VERSION 3.6.0 - Patch 11, April 2024
411

512
Editor:

Common/core/def_version.h

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,13 @@
11
#ifndef __AGS_CN_CORE__DEFVERSION_H
22
#define __AGS_CN_CORE__DEFVERSION_H
33

4-
#define ACI_VERSION_STR "3.6.0.58"
4+
#define ACI_VERSION_STR "3.6.0.59"
55
#if defined (RC_INVOKED) // for MSVC resource compiler
6-
#define ACI_VERSION_MSRC_DEF 3,6,0,58
6+
#define ACI_VERSION_MSRC_DEF 3,6,0,59
77
#endif
88

99
#define SPECIAL_VERSION ""
1010

11-
#define ACI_COPYRIGHT_YEARS "2011-2024"
11+
#define ACI_COPYRIGHT_YEARS "2011-2025"
1212

1313
#endif // __AGS_CN_CORE__DEFVERSION_H

Compiler/script/cs_parser.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@
1717

1818
extern int currentline;
1919

20-
char ccCopyright[]="ScriptCompiler32 v" SCOM_VERSIONSTR " (c) 2000-2007 Chris Jones and 2011-2024 others";
20+
char ccCopyright[]="ScriptCompiler32 v" SCOM_VERSIONSTR " (c) 2000-2007 Chris Jones and 2011-2025 others";
2121
static char scriptNameBuffer[256];
2222

2323
int evaluate_expression(ccInternalList*,ccCompiledScript*,int,bool insideBracketedDeclaration);

Copyright.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Adventure Game Studio (AGS)
2-
Copyright (c) 1999-2011 Chris Jones and 2011-2024 various contributors.
2+
Copyright (c) 1999-2011 Chris Jones and 2011-2025 various contributors.
33

44
Adventure Game Studio was created by Chris Jones.
55
Original Linux port by berolinux (http://gitorious.org/ags); additional code by Bernhard Rosenkraenzer and Christian Morales Vega.

Editor/AGS.Editor/app.manifest

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
<?xml version="1.0" encoding="utf-8"?>
22
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
3-
<assemblyIdentity version="3.6.0.58" name="AGSEditor"/>
3+
<assemblyIdentity version="3.6.0.59" name="AGSEditor"/>
44
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
55
<security>
66
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">

Editor/AGS.Types/Properties/AssemblyInfo.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -22,9 +22,9 @@ namespace AGS.Types
2222
public class Version
2323
{
2424
public static readonly bool IS_BETA_VERSION = false;
25-
public const string AGS_EDITOR_DATE = "April 2024";
25+
public const string AGS_EDITOR_DATE = "February 2025";
2626
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.0";
27-
public const string AGS_EDITOR_VERSION = "3.6.0.58";
28-
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2024 others.";
27+
public const string AGS_EDITOR_VERSION = "3.6.0.59";
28+
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2025 others.";
2929
}
3030
}

Engine/CMakeLists.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -705,7 +705,7 @@ if (MACOS)
705705
MACOSX_BUNDLE_SHORT_VERSION_STRING # CFBundleShortVersionString
706706
1.0.0
707707
MACOSX_BUNDLE_COPYRIGHT # NSHumanReadableCopyright
708-
"Copyright (C) 1999-2011 Chris Jones and 2011-2024 others"
708+
"Copyright (C) 1999-2011 Chris Jones and 2011-2025 others"
709709
MACOSX_BUNDLE_INFO_STRING # CFBundleGetInfoString
710710
"Created by Adventure Game Studio"
711711
)

Windows/Installer/License.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Adventure Game Studio Engine and Tools
2-
Copyright (c) 1999-2011 Chris Jones and 2011-2024 various contributors.
2+
Copyright (c) 1999-2011 Chris Jones and 2011-2025 various contributors.
33

44
It is recommended that you do not install this to the same folder as any previous versions of AGS, in case you need to go back for some reason.
55

version.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
{
2-
"version": "3.6.0.58",
2+
"version": "3.6.0.59",
33
"versionFriendly": "3.6.0",
4-
"versionSp": "P11",
4+
"versionSp": "P12",
55
"versionYear": "2025",
66
"versionMonth": "February",
77
"versionIsBeta": "false",

0 commit comments

Comments
 (0)