Skip to content

Commit e0d0326

Browse files
committed
Engine: fixed formatting again (after recent cherry picking?)
1 parent 8af599a commit e0d0326

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Engine/ac/character.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -194,7 +194,7 @@ void Character_AddWaypoint(CharacterInfo *chaa, int x, int y) {
194194
chaa->get_effective_walkspeeds(move_speed_x, move_speed_y);
195195
if ((move_speed_x == 0) && (move_speed_y == 0))
196196
{
197-
debug_script_warn("Character::AddWaypoint: called for '%s' with walk speed 0", chaa->scrname);
197+
debug_script_warn("Character::AddWaypoint: called for '%s' with walk speed 0", chaa->scrname.GetCStr());
198198
}
199199

200200
// There's an issue: the existing movelist is converted to room resolution,

0 commit comments

Comments
 (0)