Open
Description
Hello, I am working on a port of the engine for a new platform (more info is coming soon, but I am still not ready to go public with it). Unfortunately, the auto-generated font outlines are not rendering for whatever reason.
I am unfamiliar with this area, but here is what I understood from the code: The text is rendered into an allegro bitmap along with the outline. Am I correct?
Does anyone know where to start looking for answers? I'd love to get an explanation of how the font outline is rendered to see if I can troubleshoot it somehow.
Here are some specs about the game I'm using to test:
Resolution: 320x180
Color: 32-bit
Engine version: 3.6.1 P9
Renderer: OpenGL ES
Font settings;
attn @ivan-mogilko
Activity