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Robert Redford 2: Sprite glitches #2697

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@Max833

Description

Describe the bug and how to reproduce
I didn't see this issue here. This is a report of a really old game. I don't even know if it makes sense to report, but I'll do it anyway. You see all infos here: https://bugs.scummvm.org/ticket/15228#no1

In Robert Redford 2 there are two places where the player walking animations don't switch correctly. I have included 3 saves in places where it breaks, where you can fix it and where it breaks again.

Steps to reproduce:
Save 1: Give broken trumpet to the rabbi. After the cutscene the player's standing/walking animation will be invisible after leaving the van (the player is only visible while talking). This persists after switching to the next room, and isn't fixed until doing an animation.

Save 2: The player starts out invisible. Use the axe on the tree to play a little animation after which the player is visible again.

Save 3: The player is visible. Use the axe on the branch the cat is sitting on to complete the game. After switching rooms the player's walking animation will be the jokey player-getting-cut animation.

Also a way to fix the invisibility is to use the melon on the player which makes him play a little animation.

This does not happen in the original AGS game. I have included two saves for the original AGS executable that correspond to scummvm saves 1 and 3.

AGS Version
v2.55.559

Saves
saves.zip

Game
https://archive.org/details/robert-redford-saves-the-day-deluxe

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    context: bw-compatsupporting deprecated runtime functionality, importing and converting game datatype: bugunexpected/erroneous behavior in the existing functionality

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